Project Origin - Previews and Videos

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  • CSN NewsBot

    #1

    Project Origin - Previews and Videos

    E3 is the gift that keeps on giving. Shacknews has a small preview up that details the significantly improved cover system. Kotaku also shared a few thoughts on the spiritual successor to F.E.A.R..
    With the game running on the Monolith and Microsoft developer Jupiter Engine, the team has put in nice touches like a better depth of field and scope. The A.I. is much better as well, making the single player hands-on much more satisfying.



    Another neat aspect was that enemies take cover behind cars. But they don't just take cover behind cars, they open car doors and use them for cover. Players can do this likewise as well as flip over cars and whatnot. There are also mechanical body suits (mechas) that players can get in and shoot stuff up with. Mechas aside, the game might benefit from including the slo-mo as it still does feel somewhat nondescript - though solid. The E3 build featured a city in rubble, and it was great to roam around. Project Origin gives the player more freedom than F.E.A.R..
    Shacknews also has a new developer walkthrough trailer that shows off the new enemy, Remnants. These puppet masters of the paranormal will bring fallen enemies back to "life" with the only way to rid yourself of them is by hunting down the Remnant.



    Project Origin is due out on the PS3, PC, and Xbox 360 platforms later this year.
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