Frontlines: Fuel of War Update to 1.1.0

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  • CSN NewsBot

    #1

    Frontlines: Fuel of War Update to 1.1.0

    An update to the moderately successful, Frontlines: Fuel of War, was released today. Some of the highlights in this release include PunkBuster support, a new multiplayer server browser, and many gameplay fixes.



    Hit the break for the full change log as listed on Shacknews.[break="changes"]
      New Features

    • PunkBuster anti-cheat has been added

    • Spawn Protection â€Â" To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action



      New Server Browser

    • Phase 1 of the NEW Server Browser

      o New streamlined design with easy to use layout

      o Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number

      + Server Name filter will search entire through entire server names for matching criteria

      + Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40

      + Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well

      o Server Information Box

      + Added server IP display

      + Added server name display

      + Added text clan/server company/message of the day support

      o Added ability to cancel server search and the server browser will continue to display already pulled servers

      + Can apply filters to pulled servers

      o Server browser no longer refreshes when coming back from the server info screens

      o Enter IP address can now use IP€™s with ports and can use alpha characters



      Gameplay

    • Players can no longer stick landmines onto their legs

    • Invert controls for land vehicles has been fixed

    • Turrets will no longer continue firing when squad menu is raised

    • All passengers in a vehicle will see hit notifications

    • Sentry guns take slightly less damage to destroy

    • Sentry guns will cause slightly less damage

    • Sentry guns will no longer respawn after being destroyed (single-player game)

    • Grenade launcher damage vs infantry has been slightly reduced

    • Railgun rounds, clips, fire speed and damage radius have been modified, increasing the effectiveness of the weapon

    • Character Movement Changes

      o Forced pause which prevented the player from moving when recovering from a jump has been removed

      o Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)

      o Multiple fixes should result is much less visible €œsliding, worming and œDolphin effects from transitioning between crouch to standing, crouch to prone and prone to standing

      o Sprinting while crouched or prone has been removed

      o Jumping from and to prone should now be impossible

      o A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming)

      o Character ground speed has been slightly increased, this includes strafe speed

      o Free fall speed has increased for a more realistic feeling

    • Single Player: Graveyard -€Â" Destroying all tanks will now always advance the frontline properly



      User Interface

    • Action key (E) can now be changed to any key. This key is also used for €œExit Vehicle€Â? functionality and is listed under Infantry controls.

    • Scoreboard bugs related to double entries and zero point entries fixed

    • Scoreboard now displays server name, server IP and personal ping

    • Player can now paste text longer then the max characters set for a text box



      Crashes

    • Fix for reported ATI X800/X850 user crashes on start up

    • Vsync default setting is now turned to off, solving some crashes for lower end cards (this is the Maximize Framerate option in the Video- Advanced tab)

    • Added NULL check to stop players from inputting illegal characters and crashing the game

    • Systems with the Ageia PhysX card will no longer result in game crashes

    • Server crash caused by PhysX issue has been addressed



      Localization

    • Polish language fixes to load screens and gameplay text



      Miscellaneous

    • Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection



      Known Issues (to be addressed in a hotfix coming shortly)

    • Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch

    • Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash

    • Effective melee distance to be reduced

    • When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window
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