Updates Made to Day of Defeat: Source BETA

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  • CSN NewsBot

    #1

    Updates Made to Day of Defeat: Source BETA

    A spectacular update was just rolled out for the DoD: Source BETA tonight.
    • Added Steamworks stats

    • New team identifier icons as rewards for completing achievements - 1 per class achievement, and 1 for completing all achievements

    • Added cvar dod_friendlyfiresafezone - units around the player where they will do no direct damage on FF on servers ( default 100 units )
    [break="more? more!"]
    • Dropping a weapon in the spawn and changing class will now fizzle out the dropped weapon

    • Fixed unducking while jumping potentially getting you stuck in the roof

    • Player model fixes to address the 'left peek' issue

    • Fixed kb_act default binding for large map being broken

    • Marked r_screenfademinsize and r_screenfademaxsize as cheats

    • Players now respawn even if they have the class menu up - changing class will respawn them instantly now

    • Fixed "Don't Tread On Me" achievement triggering off of bomb defuses

    • Fixed long range rocket achievement being awarded when you kill an ironsight k98 or garand

    • Fixed picking up an mg42 with an empty clip playing the wrong animation

    • Achievement progress now stored in steam

    • Added more default crosshairs

    • Adjusted scoreboard to make the local player a bit more readable
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