ArmA: Armed Assault Updated to 1.14

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  • CSN NewsBot

    #1

    ArmA: Armed Assault Updated to 1.14

    ArmA: Armed Assault has been updated to the long awaited 1.14 patch. Fans and newcomers to the title will be thrilled to hear that the performance in the title has dramatically improved, sometimes up to 100% depending on hardware configuration. The update also includes the new Warfare game mode and a host of new features.



    A list of download mirrors (for those who did not purchase the title via Steam), can be found at the update Wiki page.



    Below is just an overview of the changes made in this patch. You can read the full list of changes right here.
      General

    • Newly adjusted default field of view

    • Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)

    • Significant optimizations with large view distances

    • New scripting functions (string manipulation, multiplayer synchronization)

    • Further improved recoil

    • Improved airplane turn dynamics simulation (including improved rudder simulation)

    • Fixed clipping issues with 16:9 or TripleHead displays
    [break="multiplayer, AI, stability, and content changes"]
      Multiplayer

    • Numerous voice over net and multiplayer related fixes and improvements

    • BattlEye anti-cheating system



      AI

    • AI bridge pathfinding much improved

    • Many combat AI improvements and tuning

    • Fixed some bugs in the AI target recognition both visually and aurally



      Stability and Compatibility

    • Fixed compatibility issues with Vista x64 platform with 4 GB RAM

    • Fixed Out Of Memory problems caused by exhausting 32b virtual address space

    • Fixed compatibility problems caused by various copy protections used

    • Fog is rendered correctly on DX10 generation cards



      New content

    • ArmA Warfare

    • Southern Sahrani

    • Desert Marines

    • Woodland Army soldiers
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