You may or may not have heard about the partnership between Gearbox and the ad company Double Fusion, and if you did you might have been a little worried about in-game advertising to Brothers in Arms: Hell's Highway. The CEO of Gearbox wants to ease those fears you have.
The first image is an image from 1944 showing the Philips logo and name next to a picture of the Philips building in the background. The next two images are in-game examples of what the developers are considering.
We hate exploitive advertising that doesn't offer value to the gamer.Pitchford goes on to flush out those advantages, and issues a challenge to the forums to list clever uses of in-game or in-movie advertising that worked to enhance the experience. His example? Toy Story with Mr. Potato Head.[break="sample shots of adverts possibly appearing in hell's highway"]
We partnered with Double Fusion because we believe they approach this kind of thing with the right attitude and because we wanted to be in control of these kinds of decisions for some of our games. It is important for us to ensure that we're able to keep our artistic interests in mind and that our gamer customers' interests are cared for.
As of this post we haven't committed to any particular in-game advertising for any of our upcoming titles (including Hell's Highway, Aliens: Colonial Marines, and Borderlands). What we've done is to enable Double Fusion to connect us with opportunities. If this leads to anything, we intend for the results to bring you advantages that can increase the quality of our games, including improved authenticity, increased budgets, or out-of-game promotion that helps attract more gamers.
The first image is an image from 1944 showing the Philips logo and name next to a picture of the Philips building in the background. The next two images are in-game examples of what the developers are considering.



Comment