PC Gamer has a comprehensive look at why Steam is leading the movement to revitalize PC gaming as we know it.
"We're talking about Valve becoming the platform holder and guardian of the PC as a gaming system over the next two years," says Stephen Gaffney, Business Development Manager of Splash Damage.The article discusses Steam's rather rocky start, why they needed Steam to begin with (major file hosting sites refused to carry patches because of the demand on their servers!), and what Splash Damage (ET:QW developer) has to say about the future of Steam and Steamworks.
With last year's release of the Orange Box and Steam Community, the promise of Steam was finally fulfilled. But Steam is more than a digital delivery platform to Valve. It represents half-a-decade's problem solving. How to connect with gamers. How to protect games from being pirated. How to track sales. Valve took the time to engage with all these problems, and now every developer in the world can benefit from their work.This is just from the last section of the article. If you've ever wanted to read up on the history of Steam and why Steam has evolved into the digital distribution method for PC's, you will absolutely want to read this article.
Post-Orange Box, Valve are hoping to add to the community features. They have plans to store screenshots, config files and save games. They have a long list of ideas that will feed back into Steam and Steamworks.

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