CS-Nation's TF2 Server

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  • CSN NewsBot

    #1

    CS-Nation's TF2 Server

    Thanks to a brand new update to the Linux build of the Source Dedicated Server (released tonight, run HLDSUpdatetool to get it), CS-Nation now has their own TF2 server!I'm really new to this whole game server setup thing and I'm frankly surprised I've gotten as much done on this as I have without blowing something up. Any questions or comments are welcome in the comment section here. I'm up for suggestions on how to improve the server. It's vanilla and rather barebones right now, and will probably stay a vanilla server.



    Enjoy!
  • Zips

    #2
    Oh, and if anyone out there has any idea how the heck I can start up the server and not have a perpetually running SSH window on my computer that would be fantastic. Any time I close SSH, the server stops, and I've no idea what to do.

    Or better still, a really, really good guide for setting up and running a TF2 server using Linux and SSH. Google has failed me on multiple occasions so far.

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    • meowmeow

      #3
      All I could find that remotely resembles your problem was this:



      http://www.linux.com/feature/53227



      As for the server itself, it would be great to have vanilla maps on weekdays and custom during weekends, or vice versa.



      The new Valve update with the tags system has some how screwed up most servers out there, if people want to find a server with default settings, meaning no mods what so ever, then server admins are forced to default every damn thing in the rcon system, like reset the respawn time to 20 seconds, etc. Atleast that's what I think is happening, I've been in a LOT of servers lately just to check the settings and most of them are at 20 seconds respawn time and other default settings.

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      • Thortok2000

        #4
        Why aren't you running a CS server, eh? *laugh* Sorry, I just had to ask.

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        • Linux

          #5
          Zips wrote..

          Oh, and if anyone out there has any idea how the heck I can start up the server and not have a perpetually running SSH window on my computer that would be fantastic. Any time I close SSH, the server stops, and I've no idea what to do.



          Or better still, a really, really good guide for setting up and running a TF2 server using Linux and SSH. Google has failed me on multiple occasions so far.
          I use to run all my servers under screens in linux. Which lets them become a SSH\Terminal PID but allow you to close the SSH connection and still have the server running.

          http://www.rackaid.com/resources/linux-...ux-screen.cfm

          This might help you in allow the server to run without having to leave your remote SSH connection open. Its how I run most of my game servers\do a lot of my work remotely when needing to run services\programs in the background of a linux box.

          You could go even fancier with a VMWare or Parallel Virtual Desktop like someone else had said. This would allow you to dedicate space on the computer to run a completely different O/S on the system on top of the Base system. I.E. on my Mac -> Windows. or Windows -> Linux, or Windows -> Windows, whatever you want.

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