Team Fortress 2 Updated - Less Crits

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  • CSN NewsBot

    #1

    Team Fortress 2 Updated - Less Crits

    Tonight's update for Team Fortress 2 was released just a short time ago. Let's cut right to the meat and potatoes and take a look at the change log.
    • Removed sv_alltalk from the list of convars that affect custom server tags

    • Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target

    • Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended

    • Fixed Sudden Death "seconds have passed" string not including the amount of seconds that have passed

    • Fixed Internet and Custom tabs in the Server Browser not correctly displaying the server information for servers when going back and forth between the two tabs
    [break="more changes"]
    • Updated the URL used for the "Click for more info on custom servers" link on the Custom tab

    • Fixed a crash for a sound channel getting created without wavedata

    • Fixed Setup timer not showing the correct percentage in the circular progress bar

    • Fixed being able to enter a "spectate" command in the client console to join team Spectator when mp_allowspectators is set to 0

    • Fixed SourceTV servers not being displayed in the Spectate tab for servers with custom server tags

    • Fixed servers with maxplayers <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server

    • Added mp_tournament_restart command to be used with Tournament Mode (mp_tournament). This can be used at any time to return to the "Waiting for Teams" state

    • When a tournament match ends it now returns to the "Waiting for Teams" state
  • ph03nix(k)

    #2
    fuck yes you are the best update ever

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