Team Fortress 2 Updated Again

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  • CSN NewsBot

    #1

    Team Fortress 2 Updated Again

    Guess what? It's Monday night and that means it's time for another Team Fortress 2 update! Alright, so the day of the week doesn't really factor in here as to when a TF2 update will be released, but at the rate they're being churned out, you'd never know that.
    • Added new option for medigun beam to the Multiplayer->Advanced dialog. If on, the medigun beam will stay attached to the current target without the need to hold down the fire button

    • Added new option for the sniper rifle to the Multiplayer->Advanced dialog. If disabled, the sniper rifle won't re-zoom after firing a zoomed shot

    • Added "nextlevel" server cvar. If set to a valid map name, server will change to that map during the next changelevel

    • Fixed PerfUI being used as a type of wall-hack on servers without sv_cheats set to 1
    [break="more? you got it!"]
    • Reduced Granary spawn advantage for capping the middle point

    • Fixed players turning into "Scout" model after lagouts (and a variety of related issues, such as disappearing doors)

    • Fixed obscure crash related to resolution changing

    • Gave machinima creators access to "tf_testvcd" and "tf_testrr" commands for playing scenes on characters

    • SDK Launcher now has a drop list of engine versions in addition to a drop list of games/mods. This eliminates the need to specify engine version as a launch option
  • CSN NewsBot

    #2
    Team Fortress 2 Updated Again

    It's been all Team Fortress 2, all the time around the Valve offices this week. Another TF2 update has been released.
    • Fixed several issues with the Family Practice achievement. Players

      with 10/10 progress that have not been awarded the achievement will get

      the achievement the next time they UberCharge any Steam friend

    • Fixed toggle-fire option for the Medigun preventing players from earning the Second Opinion achievement

    • Fixed The Kritzkrieg not charging faster than the Medigun

    • Fixed issue that was preventing players from using their new Medic items on some servers

    • Fixed melee weapons not being affected by The Kritzkrieg's critboost

    • Fixed Server Browser sometimes refreshing in the background on startup when it wasn't visible
    You know the drill! We'll have the CS-Nation server updated by the time you read this news.

    Comment

    • meowmeow

      #3
      This, I like,



      "Gave machinima creators access to "tf_testvcd" and "tf_testrr" commands for playing scenes on characters."

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