That "escape" crap they used to have was kinda balls.
Rumor - New Game Mode for CS Source
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you guys are either re-wording existing game play types already in CS by substituting objects or adding TFC/TF2 game plays into CSS which is similar as to what the entire rumor is about.
the only fresh idea i saw was LMS - last man standing, which a bunch of servers do already for prizes and other stuff.
an existing but good idea is to have team deathmatch, where the objective is to just eliminate the opposing team. granted, most pub servers are this type of style, but usually on de_ maps cs_... the objective itself this time though is to kill the other team.
implementing game types from other games and incorporating it into cs is not a bad idea, but if you oversaturate it then its not worth doing.Comment
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xbbdc wrote..
That's all I play atm.. In CoD4.. And with instant respawns offcourse..
an existing but good idea is to have team deathmatch, where the objective is to just eliminate the opposing team. granted, most pub servers are this type of style, but usually on de_ maps cs_... the objective itself this time though is to kill the other team.Comment
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[CyW]-=BigBear=- wrote..
how can you play team dm with respawn? i was thinking of of more like rocket arena for q3 in the rocket arena style maps.
That's all I play atm.. In CoD4.. And with instant respawns offcourse..
team vs team until dead. no respawning till last man dies. of course in CS you would need to start with a preferred weapon before round begins, no $$$ for kills etc.. just pick a gun and play the round.Comment
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In COD4, they have CS type gameplay (its called Last Man Standing).
They also have team deathmatch with respawns. After you die you respawn next to a living teammate, so the teams are always kinda together... and it works pretty well because the front shifts, but you're never cut off from the majority of your team.Comment
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They should just have scenario maps where Terrorists have to escape and spawn in an ALREADY disadvantaged point.
I.E. A major bank robbery. CT's have a Squad car to re-supply. T's have 2 lives (To simulate the amount of terrorists inside). CT objectives : Neutralize all terrorists
Terrorist objectives : Get out alive
Bonus objectives : Respawn team mates or add $$ to team stock pile.Comment
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Threeboy wrote..
I agree, it was pretty poor that T's didn't get much in the way of weaponry. Who wants to play an FPS shooter when you don't have any effective guns?
That "escape" crap they used to have was kinda balls.
I've always disagreed with the general consensus that assasination was poor though. On a "I want kills" public it was balls. When both teams played it well, then it was as much fun as cs_ or de_. In fact some of my all time favourite maps were escape; who can forget oilrig or high rise? :)
The main reason that public players didn't 'get' assasination was because the maps weren't the usual "figure of 8" derivative that standard maps were. I enjoyed learning every little nook and cranny on oilrig, and hated the fact that because the teeny gun runners couldn't be bothered to learn something other than italy/dust/office then it would get voted off
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kerosine99 wrote..
thats actually interesting.. you spawn next to a live teammate.
In COD4, they have CS type gameplay (its called Last Man Standing).
They also have team deathmatch with respawns. After you die you respawn next to a living teammate, so the teams are always kinda together... and it works pretty well because the front shifts, but you're never cut off from the majority of your team.Comment
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