As I figured in the news post about the SDK update, many small updates will be released to fix some bugs found in the latest major Source SDK update. Tonight, we see the first in a series of potential updates.
- Fixed problem with building cubemaps for TF2, Ep2, and Portal maps.
- Added missing models and textures for Hammer and Model Viewer. This addresses two crashes.
- Fixed problem loading 'FileSystemOpenDialog.dll' in Hammer and Model Viewer.
- Changed the game configuration logic such that only Orange Box games are available in the active games list when the SDK is set to use Orange Box tools. Only pre-Orange Box games are available when the SDK is set to use the Ep1 tools.
- Hammer lighting preview modes are temporarily disabled until compatibility and performance issues can be addressed.