Modding Valve

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  • CSN NewsBot

    #1

    Modding Valve

    Shacknews continues "Mod is Dead" series this week by talking to Valve's Adrian Finol and John Morello. Finol was originally a founding member of the Half-Life mod, Front Line Force. He was then picked up by Valve and has since worked on Half-Life 2, TF2, HL2: DM, and the ongoing Episodes.



    John Morello was one of the persons responsible for the original Day of Defeat mod. After being hired by Valve, he's worked on DoD: Source, CS: Source, and Half-Life 2.
    Shack: You both came to Valve via mod experience. That kind of transition was once rare, but now it's almost common. How important do you think getting involved in a mod is to someone who is pursuing a career in the industry?



    Adrian Finol:
    It's hard to think of a better path to pursue. Most universities are only starting their game development programs. Even with traditional academic programs in place, though, having actually shipped a playable mod or game is always going to trump a degree or "classroom experience."
    Wait a minute here. Where's Mr. Cliffe in this interview? Less we forget about a little mod that made it big called "Counter-Strike".
  • Electronic Punk

    #2
    Or that guy that did most of the work behind Counter-strike?

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    • omgomgz

      #3
      Before Valve messed it up.

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