Steam Community BETA Updated and CSS

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  • CSN NewsBot

    #1

    Steam Community BETA Updated and CSS

    There was another update released today for the Steam Community BETA. This update is another in a growing string of constant updates made to the BETA since its initial release a few days ago. You can find the changelog from today's update after the break or on the community Wiki page.



    Another aspect of today's update brings along word that you'll be able to use your own CSS (Cascading Style Sheets) for your profile, or for a group profile.



    The CS-Nation group will probably end up with a color scheme close to what we have here. This will happen, assuming I know what I'm doing. Volunteers to help with this once it's available will be welcome.[break="changes from Friday"]
    • Fixed an overlay crash when certain games would exit

    • Added support for non-steam games name info to be sent between friends, and to the web

    • Fixed chat text colors for other users in chat being too dark in alternate skins

    • Fixed 'join game' friend context menu item never enabled if the local user wasn't in a game

    • Added a group panel under newly-created groups in the friends list, so your group still appears even if no one has joined

    • Fixed case where friends list wouldn't immediately refresh if user has joined/left group

    • Changed shortcuts file to be saved after each shortcut is added, instead of only on shutdown

    • Added a url bar to the community tab

    • Added "community" menu item to notify-tray context menu, and view menu

    • Added self to right-hand list in chats

    • Fixed the overlay in openGL games to display textures instead of white boxes
  • Zips

    #2
    I posted this in another news piece, but horray for reposts.



    Interesting side-effect from the update that lets you see what third party game people are playing that aren't native to Steam:



    Click me OLOLS

    Comment

    • Haklin

      #3
      Logging in through a standard browser you can see that the community website is encrypted...



      I'm asking is doing through the steam client also encrypted? Everytime i go through the steam client when i log in its giving me 'some unecrypted data is going to be shown'

      Comment

      • Zips

        #4
        It just uses IE, I'd assume it's encrypted still.

        Comment

        • DevgruSeal H.E

          #5
          Ick, IE.



          Also, what's with this Team Fortress 2 game you have here, Zips. Huh? Not telling us you're beta testing? Selfish.



          ;P



          And another thing..Sounds to me like they're competing with xfire.

          Comment

          • MikeJ

            #6
            DevgruSeal H.E wrote..

            Ick, IE.



            Also, what's with this Team Fortress 2 game you have here, Zips. Huh? Not telling us you're beta testing? Selfish.



            ;P



            And another thing..Sounds to me like they're competing with xfire.
            I'm more interested in Half-Life 5.

            Comment

            • Diamond Dust

              #7
              DevgruSeal H.E wrote..

              And another thing..Sounds to me like they're competing with xfire.
              I guess i'm going to stop using xfire soon like when I stopped using the all seeing eye when steam came out.

              Comment

              • meowmeow

                #8
                Hopefully they're gonna allow HTML codes? (Color codes if anything)

                Comment

                • -:Nighthawk:-

                  #9
                  Edited by [user="26841"] @ [time="1186864209"]

                  Haven't tried TF2 yet... my time has been consumed by a combination of Porthole and Hello Kitty Island Adventure.



                  [Appended] I don't think Steam is anywhere near Xfire at this point... Xfire takes around 1% of my CPU where as Steam in-game takes a solid 25-35% most of the time. Add in the huge game list Xfire supports with virtually no conflicts, along with the lifetime tracking of playtime for pretty much anything you'd play... you're talking about a tough platform to beat for what it does.



                  That said... the Steam community has the advantage of a huge playerbase that already has the software, a notable minority of which are already socially networked through sites like this one, and you're talking about an easy recipe for success. In that sense, Steam doesn't need to "beat" Xfire.

                  Comment

                  • meowmeow

                    #10
                    (TF2 hasn't been released yet.)



                    Comment

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