Valve's Marc Laidlaw, author extraordinaire, sat down for a little Q&A session with CVG. The interview dives into his mind to find out what makes him tick, where his inspiration comes from, and what it takes to make the characters come to "life."
An obvious outing for the Half-Life universe would be a movie. Would this work? Do you think it'll ever happen?Did they honestly pitch the notion of Vortiwives for a Half-Life movie to Valve?
Laidlaw: This project always crashes up against the hard reality that Gordon Freeman is a cipher - a Teflon conduit for the player's senses. As soon as you try to turn him into an actual character separate from the player's will, he loses whatever it is that makes him an interesting first-person-game protagonist.
[...]Even if Valve make the movie independently, we would have to solve the Freeman character dilemma - but at least I believe we would solve it in such a way that it would be true to the rest of our vision.
The first Half-Life movie treatment pitched to us climaxed with a tearful reunion between enslaved Vortigaunts and their Vortiwives and children. The last one I saw had Black Mesa invaded by a cavalry unit, just so as to feature a scene of bullsquids tearing into armoured horses... Which I admit is sort of cool, but has nothing to do with Half-Life."
Comment