Following their recent interview, IGN has now made public their hands-on impressions of TF2. The article mainly focuses on the different class nuances, but also explains a little about the updated maps.
Well lays out five control points on an open map, the centerpiece of which is a train station complete with running trains. Getting smacked by one has less than positive results, as you might expect. Because the whole map was open, it proved the most fluid gameplay experience we had, with constantly shifting lines of battle mostly dictated by where Engineers dropped down turrets. Dust Bowl was a strange map to play, since it alternately put teams on offense and defense.Well seems to have undergone a drastic overhaul. I'm not entirely sure how I feel about this given how much time I've spent as a Sniper on that map in TFC.

Comment