SteamBans Detox Anti-Cheat

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  • CSN NewsBot

    #1

    SteamBans Detox Anti-Cheat

    Here's some news in the CS World! It's about time! I guess the folks over at Steambans have put together one of the first anti-cheats for Counter-Strike Source. I haven't used it yet so I can't give to much information on it, but the reviews from the 50+ comments on there site sound good!
    We are proud to announce one of the first anticheats for Counter-Strike Source, called Steambans Detox. The main purpose of this plugin is to provide server admins and players with a better overall protection against cheats and cvar hacks.
    Update: Detox does not affect VAC in any way.[break="click for more details on the new anti-cheat"]What does it do?

    Detox provides the following features for version 1.0:



    1) A successor to CVAR-X. It will differ in functionality to cvarx where cvarx just reverted and aliased out certain cvars, Detox will have the ability to actually retrieve values for each cvar it checks and kick/ban the offending player for a certain duration based on the exploitability of the cvar.

    2) Anti-Wallhack built-in which automatically blocks all kinds of wallhacks known for Source.

    3) Anti-Radar hack which makes sure people cannot use radar hacks to see the opposite team.

    4) Consistency checks for materials and sounds

    5) Auto update feature: one of the very first plugins that is able to automatically update itself with the latest algorithms to recognise the latest cvar- and wall hacks.



    What do I need?

    SteamBans Detox Anti-Cheat (SBDTX) currently only supports Counter-Strike Source. It has not been tested on any other mods. More mods will be added very soon!



    You only need to have Counter-Strike Source running and on top of that Metamod: Source, which is an API manager and interception handler that sits in between the Half-Life 2 Engine (Source) and a subsequent Game Modification (MOD).



    Where can I get it?

    You can download Detox for free from www.steambans.com
  • peagle

    #2
    I haven't located it on the site yet, but can someone confirm if you need to disable VAC to run this?

    Comment

    • [+Duracell-]

      #3
      I doubt you need to, since it's a MM:S plugin

      Comment

      • peagle

        #4
        Correct, I just wasn't sure how much overlapping jobs they do. Someone kindly posted this update to my question:
        Detox does not affect VAC in any way. You always should use VAC, no matter of other anti-cheats as every non secured server is a meeting point for all those VAC-banned accounts, and believe me: there are many many many banned accounts out there

        Comment

        • kalabalana

          #5
          Awesome, I don't think I've seen someone hack in source before (but then again I barely play it). Maybe the semi-decent players I saw were hacking? lol

          Comment

          • Diamond Dust

            #6
            But what about the wallbotters ?!? Sounds like good fun, who can't be happy for more security.

            Comment

            • FlyingMongoose

              #7
              Currently Detox prevents most if not all wallhacks, it has no effect on seeing teammates via wallhacks. (it bases it on team).

              It also includes an auto-updater, so when it's updated it will query the main server every 30 minutes, if there's an update it will download and apply the update itself.



              I've found it work best on 66-75 tick servers, I haven't done much testing on others.

              Comment

              • LeRaldo

                #8
                garbage AC

                Comment

                • Incursion

                  #9
                  LeRaldo wrote..

                  garbage AC
                  Make a better one then.

                  Comment

                  • ymboc

                    #10
                    so... is an enemy's position still relayed on radar when a teammate keeps the crosshairs on them?

                    Comment

                    • HeLLy

                      #11
                      peagle wrote..

                      Correct, I just wasn't sure how much overlapping jobs they do. Someone kindly posted this update to my question:
                      Done.

                      Comment

                      • FlyingMongoose

                        #12
                        ymboc wrote..

                        so... is an enemy's position still relayed on radar when a teammate keeps the crosshairs on them?
                        Yes, that's how it's suppose to work.
                        LeRaldo wrote..

                        garbage AC
                        How so? the developers are open to new ideas and concepts, "garbage AC" doesn't tell them much, provide specifics as to why and it could be improved based on your opinion.

                        Comment

                        • ymboc

                          #13
                          FlyingMongoose wrote..

                          Yes, that's how it's suppose to work.
                          You don't say...



                          It's not as trivial as you may think... it has anti-wh features which prevent data on non-visible enemies being sent to clients... enemies on radar may be visible to a teammate but not to the player and hence may not appear...

                          Comment

                          • kalabalana

                            #14
                            yeah it's pretty smart imo, server side maintenance can be used to make most types of hacks impossible, you could do the same to prevent speed hacking. But as I understand it, speed hacking has not been an issue in source anyways. This kind of work will help narrow hacking possibilities to only aim botting, which still is quite bad, but at least they took care of walling which is great.

                            I expect many leagues to incorporate this new plugin

                            Comment

                            • FlyingMongoose

                              #15
                              Edited by [user="59887"] @ [time="1170480585"]

                              kalabalana wrote..

                              yeah it's pretty smart imo, server side maintenance can be used to make most types of hacks impossible, you could do the same to prevent speed hacking. But as I understand it, speed hacking has not been an issue in source anyways. This kind of work will help narrow hacking possibilities to only aim botting, which still is quite bad, but at least they took care of walling which is great.

                              I expect many leagues to incorporate this new plugin
                              speedhacking does happen in CSS once in a while; generally it's rare as it makes it a dead giveaway for most hackers. Those "experienced hackers" will generally not use it though.



                              And there is no sure-fire way of preventing, detecting, or getting rid of hacks on any game except for with a client side application...but people are too lazy to download stuff.

                              Comment

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