Michael Booth of Turtle Rock Studios, recently took a break from working on Left 4 Dead to talk to GameSpot about the studio's upcoming game, Left 4 Dead. See how nicely I made that work?
GS: Is there going to be some kind of story, or is the game mainly a series of multiplayer battles, like Counter-Strike? We understand the game will also ship with four campaigns, each containing five maps. Is each campaign basically a chapter, or a collection of maps that share a same theme?The first details are just starting to emerge for this Source powered survival game, and GameSpot's two page interview isn't the only thing worth checking out. There is a new teaser trailer out now as well for your viewing pleasure. You can find the Zombie infested trailer at GameSpot or at GameTrailers (SD and HD versions are available there).
MB: The campaigns are a connected and evolving set of maps. Like CS, the design goal is to create interesting areas that will allow for extended replay value. Unlike CS, the maps in each campaign are connected and lead to an eventual finale that the survivors are challenged to reach and complete. And along the way, player stats are collected and displayed at given intervals.[...]
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