Episode 2 Interview

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  • CSN NewsBot

    #1

    Episode 2 Interview

    Man about town, Doug Lombardi, took time out of his busy schedule to answer a few questions posed by the FiringSquad crew. So what did Mr. Lombardi have to say about Episode 2? Why don't you see for yourself.
    FiringSquad: While Episode 1 seemed like more of the same Half-Life 2 gameplay, it looks like Valve is changing things up for Episode 2. Is that intentional?



    Doug Lombardi:
    Episode One served as the bridge between Half-Life 2 and this trilogy of new episodes. Picking up exactly where HL2 left off, we needed to spend a bit more time in City 17 to resolve a few things, while extending the AI and other technologies to enable the single player coop experience between you and Alyx. In Episode Two, the Gordon has left City 17 and will spend the rest of this trilogy exploring new locations and interacting with new characters and items.
    There are a few new details scattered throughout this article. So go ahead, indulge yourself.
  • Ryosuke T

    #2
    HL2: Epi 2 on PS3. Hmm. Wonder how the graphics are going to look.

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    • DevgruSeal H.E

      #3
      My guess is something close to the PC...

      Comment

      • DaRk-AnGeL

        #4
        Ryosuke T wrote..

        HL2: Epi 2 on PS3. Hmm. Wonder how the graphics are going to look.
        Full of artifacts !



        OW - GIGGITY GIGGITY GOO !

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        • Deletable_Man

          #5
          DaRk-AnGeL wrote..

          Full of artifacts !



          OW - GIGGITY GIGGITY GOO !
          haha win.

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          • entRo

            #6
            I hear it's going to use the PS3 controller's tilt-sensing functionality to crash as quick as possible. No button presses necessary!

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            • HACKER HELL STORM

              #7
              tf2 looks fun hopefully it will be 19.95 with 10% off pre order because im poor.

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