The latest to gaze upon the future of the Source engine is none other than AnandTech. Their massive, 10 page preview dives deeper into the benefits of multi-core support being implemented into the Source engine. They also take a rather nice look at various benchmarks between current generation systems and future multi-core systems.
The "pretty but dumb era" is coming to a close, at least according to a line on one of the slides presented by Valve. What this means, is that there will be a major refocus on improving more than just the graphics in the future. More advance AI will come about and will advance at a pace that is equal to the advances in graphics. Speaking of which, there's a nice mention of some of the planned graphical updates right here. Enjoy!
The good news is that it appears Valve and others will be able to make good use of multi-core architectures in the near future. How much those improvements will really affect the gameplay remains to be seen. In the short term, at least, it appears that most of the changes will be cosmetic in nature. After all, there are still a lot of single core processors out there, and you don't want to cut off a huge portion of your target market by requiring multi-core processors in order to properly experience a game. Valve is looking to offer equivalent results regardless of the number of cores for now, but the presentation will be different. Some effects will need to be scaled down, but the overall game should stay consistent. At some point, of course, we will likely see the transition made to requiring dual core or even multi-core processors in order to run the latest games.Make sure you pay careful attention to the benchmarks near the end of the preview. Quad-core systems seem to be the way to go, if you can afford the $1,000 or so that they're going to cost. That's not to say that dual-core systems are obsolete already. They still have plenty of life in them for quite some time to come.
The "pretty but dumb era" is coming to a close, at least according to a line on one of the slides presented by Valve. What this means, is that there will be a major refocus on improving more than just the graphics in the future. More advance AI will come about and will advance at a pace that is equal to the advances in graphics. Speaking of which, there's a nice mention of some of the planned graphical updates right here. Enjoy!
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