You remember Counter-Strike for the Xbox, right? Sure you do! The good folks over at Ritual Entertainment certainly remember it. In fact, they've even gone so far as to fashion a very nice article that talks about the development of the game and the challenges faced in unleashing CS onto the console world.
With the undoubted success of Counter-Strike on the PC, Microsoft and Valve Software decided that it was the perfect game to showcase Xbox's online capabilities. All they needed now was a studio to take on the challenge of developing the console version of the hugely popular PC franchise. Steve Nix reveals how the Tribe got involved: "During the summer of 2002, we had a team becoming available. That timing really worked out as Valve was looking for a veteran developer for Condition Zero and also for a console version of Counter-Strike on the Xbox. A few meetings both in Dallas and Seattle led to a fairly quick agreement between Ritual and Valve and we were able to dive into development with a lot of momentum and enthusiasm."It's a really interesting read. The CS Xbox Retrospective is just one part in an ongoing look back at Ten Years of Ritual Entertainment. A special thanks to Ritual's Steve “badman� Hessel for bringing this article to our attention.
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