Apparently the latest issue of Game Informer has an interview with Valve's Doug Lombardi. In the article, one can find some mighty fine pieces of information. As I haven't gone to the store yet to verify any of this, I'm filing these under the category of "RUMOR" for now.
- Scouts have a "sharking" ability. That is, they can run across bodies of water if up to speed.
- Engineers create turrets, ammo boxes, and health dispensers.
- Medics still have the conc grenade.
- HW's weight impacts how far he is tossed around by grenades.
- The spies will be able to disguise themselves and feign deaths.
)
Comment