This would be the third interview with Valve to come out of Germany this week. The Leipzig Games Convention is now starting to wind down, but that doesn't stop the flow of news. As usual, the interview focuses on the big three coming from valve at the beginning of next year. Here's a little something on TF2.
GI: Are most of the classes going to retain the same feature set they had in Team Fortress Classic?I really had a difficult time picking out a quote to use, there's a great deal of information contained in this interview. From the statement of five returning maps from the TFC days, to the mention of the Old Man Murray writers coming on board to craft the narration dialog for Portal. There was also mention of the tie in between Portal and the Half-Life universe and how we'll be seeing more of the main character in Portal. For more interview goodness, look no further.
Lombardi: Again, the medic is completely overhauled, and some of them are very faithful. That’s true both in terms of offensive and defensive arsenal as well. In some cases we really saw some opportunities to really leverage the Source engine and to change stuff up. You saw a little bit of that there in the demo with some of his new capabilities, some of the ways he’s able to better interact using that technology. The medic was something that Robin Walker, who’s the co-creator of Team Fortress as you know, was always a class that he frustrated with and felt like the way it had been executed on wasn’t what he and John really had in their brains. So they’ve taken a lot of time on that to change that up, and as you’ve probably noticed that’s one surprised that we’re keeping for later to reveal what that’s going to be about.
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