GSG9, Arctic, and HDR in Dust

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  • FightingChance

    #31
    I'm kind of dissappointed that it took all this time just to get CS back to where it was. Why can't we go in a new direction?

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    • Zom-B

      #32
      The GSG9 model is pathetic, very half-assed. >

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      • ph03nix(k)

        #33
        On the other hand, you have to harden yourself a bit against the very vocal and flammable minority of the CS community that hates everything you do. According to these folks, every release "ruins the game", every new map "sucks", and any new art that is added is "lame". They have been predicting the demise of Counter-Strike for nearly a decade now, in spite of the ongoing growth of the overall community.



        ^^^ I believe that pertains to you.

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        • entRo

          #34
          as critical as I am of Valve, I'm really really happy with this update. I couldn't care less about the models, but it is nice to have some added content.



          What I'm really happy about is the lag compensation. They're pretty vague about what they actually did, but I'm definitely noticing a vast improvement in hit registration. Maybe it's all just in my head, but I hopped into a pub today..







          ..and did pretty well. It's kinda blurry, but it says 50-3. I don't mean to brag about my score, but it seemed like my shots weren't dissapearing into the air as is typical of Source. I didn't have to fire 3-4 shots into the same place to get a hit, I only had to shoot once.



          For once, I'm happy with an update, and it doesn't seem to have made any new bugs either.

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          • ph03nix(k)

            #35
            Dude those are some sweet graphics and textures..

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            • entRo

              #36
              haha, I have an x850 and I get about 80fps constant with everything on full, but I like to play with my dxlevel at 70 rather than 90. just feels better, and flash bangs aren't as crippling.

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              • BicyclMan

                #37
                When are SpetzNatz and ARAB or militia or whatever getting released???

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                • Que_?

                  #38
                  Syx wrote..

                  You mean 6?
                  No 20. http://www.steampowered.com/platform/up...20Source.html



                  -] August 11, 2004

                  Changes/Additions



                  * Released for play at cyber cafés

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                  • sk_Ultramarine

                    #39
                    He meant 6 models you tool... dear god /o\

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                    • Que_?

                      #40
                      4 models each side.

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                      • [CyW]-=BigBear=-

                        #41
                        entRo wrote..

                        as critical as I am of Valve, I'm really really happy with this update. I couldn't care less about the models, but it is nice to have some added content.



                        What I'm really happy about is the lag compensation. They're pretty vague about what they actually did, but I'm definitely noticing a vast improvement in hit registration. Maybe it's all just in my head, but I hopped into a pub today..



                        image



                        ..and did pretty well. It's kinda blurry, but it says 50-3. I don't mean to brag about my score, but it seemed like my shots weren't dissapearing into the air as is typical of Source. I didn't have to fire 3-4 shots into the same place to get a hit, I only had to shoot once.



                        For once, I'm happy with an update, and it doesn't seem to have made any new bugs either.
                        And if you would have sucked (which happens to all of us sometimes on a bad day) you would probably have blamed it on the update.. Typical.. But I'm happy for you you did well..

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