ukHazard wrote..I freaked out when all I could see was guerrillas and gigns. cl_minmodels 0 did the trick :)
There is word that some plugins may be forcing cl_minmodels 1.
GSG9, Arctic, and HDR in Dust
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Guest repliedGood news for source now that all the models and eye candy is done hopefully they can fix the real problems..
This update is good news for source.Leave a comment:
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Guest repliedI AM SO HAPPY I COULD JUST SQUEEZE THE VALVE CSS TEAM AND GIVE THEM ALL BLOWJOBSLeave a comment:
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Guest repliedgsg9 ROCKING the nightstick, hells yeah!Leave a comment:
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Guest repliedThere is word that some plugins may be forcing cl_minmodels 1. It's recommended to check the plugin configuration if that happens.Leave a comment:
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Guest repliedV.C. Sniper wrote..
Come on... a direct copy and paste of your post from the Steam forums? For shame.
This is one of the best update to come out in a long long time!!! w00t w00t!! THX VALVe, this update r0x0rZ t0 t3h m4x0rZ!!! The 2 player models: Artic Avenger, GSG9 really completes the models list in Counter-Strike: Source now!!! THEY LOOK FREAKIN AWESOME AND EXTREMELY DETAILED!!! Just look at the mask on the Artic and the helmet on the GSG9!! They look soo freakin outrageously 1337 t0 t3h m4x0rZ in details!!! The lag compensation and unified anim is also one of the many best things about the update!! I LOVE IT!!! Unifed anim so that the player models on the client and the server move in sync and the lag compensation lowering the differences between one client seeing another make the game much much much betterrr!!rrrrrrrr!!! Thank you VALVe!!! THAnk you for this sweet ♥♥♥ update !!! Love how you surprise us all!!! Keep this up!! Keep up the amazing work!!! <3 <3 <3Leave a comment:
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Guest repliedThis is one of the best update to come out in a long long time!!! w00t w00t!! THX VALVe, this update r0x0rZ t0 t3h m4x0rZ!!! The 2 player models: Artic Avenger, GSG9 really completes the models list in Counter-Strike: Source now!!! THEY LOOK FREAKIN AWESOME AND EXTREMELY DETAILED!!! Just look at the mask on the Artic and the helmet on the GSG9!! They look soo freakin outrageously 1337 t0 t3h m4x0rZ in details!!! The lag compensation and unified anim is also one of the many best things about the update!! I LOVE IT!!! Unifed anim so that the player models on the client and the server move in sync and the lag compensation lowering the differences between one client seeing another make the game much much much betterrr!!rrrrrrrr!!! Thank you VALVe!!! THAnk you for this sweet ♥♥♥ update !!! Love how you surprise us all!!! Keep this up!! Keep up the amazing work!!! <3 <3 <3Leave a comment:
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Guest repliedArctic Joe I love you!Leave a comment:
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Guest repliedThe HDR in dust seems a wee-bit overdone, but a nice addition. The Arctic looks hot (HA... get it? because he's in the arid location of Dust!.. ha), GSG9 looks ok. I guess the CT's really don't have much room for variety anyhow.Leave a comment:
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Guest repliedwhat precisely is meant by lag compensation? because for some reason I interpreted that as "hitbox fix" and my heart leaped for joy for a nanosecond or two.Leave a comment:
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GSG9, Arctic, and HDR in Dust
Hey look, the site is back up! With the site returning, I happily pass along news that an update was released tonight for CS: Source! Included in this update are fixes for lag compensation, the addition of the GSG9 and Arctic player models, and the addition of HDR into de_dust.- Counter-Strike: Source
- Added HDR lighting to de_dust
- Resized some crates in de_dust to fix players being able to peek over them
- Added GSG9 and Arctic player models
- Improved lag compensation
- Unified client and server player anims
- Bot navigation files on disk are preferred over nav files embedded in bsps
- Bots can use drop-down ladders
[break="view the full image gallery" type="viewnews"]
Tags: None - Added HDR lighting to de_dust








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