Not really Counter-Strike related, but this bit of news seemed to be worthwhile to post here. AGEIA sent out a press release today (courtesy of Shacknews) announcing the availability of their new PhysX PPU card.
A dedicated physics processing card will free up the CPU to work on other tasks for gameplay (AI being one such task), and allow for thousands of physics enabled objects in one scene at a time.
I do love technology!
A dedicated physics processing card will free up the CPU to work on other tasks for gameplay (AI being one such task), and allow for thousands of physics enabled objects in one scene at a time.
With the PhysX accelerator installed in their PCs, gamers can now have different experiences every time they play a game. For example explosions will be in real-time and specific to the interaction of objects, not just replays of the same animation over and over again. Now game objects can smash, bounce, deform, shatter or explode and cause a different chain reaction every time, depending on physical laws such as force, speed, volume, pressure, or density.The initial release of the stand alone PPU cards are in the $300(USD) range. A handful of game companies have already started to incorporate additional physics into their games to make use of the incredible processing power. So far, there hasn't been much word from Valve on future incorporation of PPU support, but I don't think it'd be that bad of an idea (Mmm, fully destructable environments).
I do love technology!
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