DoD: Source Updated

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  • CSN NewsBot

    #1

    DoD: Source Updated

    While it isn't CS news, DoD: Source is still a pretty hot game right now. Tonight it received a fairly substantial update.
    • Allied Garand is now more accurate

    • Allied 30cal machine gun is now more accurate

    • Made the garand sight ring larger when in iron sights.

    • Moved Axis k98 rifle iron sight model away from the player slightly.
    [break="a whole lot more changes"]
    • View model no longer sways in iron sight mode

    • Decreased the recoil on the Allied Garand when in iron sights.

    • Fixed bug where Allied 30cal machine gun would remove stamina when firing an empty gun

    • Improved weapon pickup to search in radius around crosshair

    • Fixed prediction bug where players would get stuck together

    • Added an end of round statistics panel to highlight the most valuable contributors to the winning team.

    • Increased footstep volume

    • Updated firing sounds for both Allied and Axis machine guns.

    • Game now uploads a stats blob to steam on level change or shutdown. Contains info about scoring, weapon and class performance and server settings. We'll be creating a web page for the community to view these stats soon. (These are not statistics about individual players, just aggregate across the entire Day of Defeat Source community.)

    • Added life id to damage record in console

    • Fixed bug that would produce '0 damage in x hits' in damage record

    • Added cvar "hud_takesshots" - Setting this to 1 will take a screen shot at the end of the game with the scoreboard included.

    • Updated the death notice hud element

    • Fixed logging error where player index was used instead of userid for cap and block messages

    • Winning and losing teams can now chat during the bonus round * no longer show (dead) prefix during this period.

    • Fixed bug where last character of a players name would be cut off.

    • Added defense icon to death notice defense event instead of "Defended" text

    • Fixed bug where you could jump while in the process of going prone

    • Fixed animation bug when an assault player dropped his primary weapon and didn't have a pistol or grenades.

    • Force exact file consistency on smoke grenade materials and weapon scripts

    • Optimizations to lag compensation

    • Added voice command variations

    • Optimizations to debris physboxes
  • CSN NewsBot

    #2
    DoD: Source Updated

    Update: The update has now been released. You know the drill!



    Day of Defeat: Source is set to receive a fairly substantial update tonight. While the update hasn't been released yet, it's slated to be released in the next hour or so. Following is the change log as provided by Valve's Jason Ruymen via the HLDS mailing list.
    • Added new Detonation game mode

    • Added two new Detonation maps: Jagd and Colmar

    • Added film grain and color correction cinematic effects while in

      spectator

    • Optimizations to the player animation blending system

    • Improved bullet and melee attack hit detection

    • New shaders added

    • Image-based texture blending

    • Light warping

    • Phong Shading/Rim Lighting on player models

    • Added support for bloom on DX8 video cards

    • Added vertex lighting to props.

    • Fixed a case where players could get under terrain in Argentan
    [break="more changes & screenshots"]
    • Weapon balance changes

    • Shortened BAR reload time

    • Garand - reduced recoil and fire delay

    • Made it more difficult for players to repeatedly block the same cap in

      order to rack up defend points

    • Added CVAR cl_autorezoom - set to 0 to not rezoom sniper rifles and

      rocket weapons

    • Fixed player being able to clear mg42 heat by undeploying and

      redeploying while reloading

    • Added blocking walls to enemy spawn entrances

    • Fixed stepping over window ledges in Avalanche




    Comment

    • kerosine99

      #3
      Added an end of round statistics panel to highlight the most valuable contributors to the winning team.
      Sweet! Gonna go try this out now.

      Comment

      • HowlinMadMurphy

        #4
        Very nice.

        Comment

        • V.C. Sniper

          #5
          BEST DAY OF DEFEAT: SOURCE UPDATE!!! EVVVVAAAARRRR!!!

          Thx VALVe!!! Keep up the Amazing work!!! Love everything in teh update!!! Downloading right now THX VALVe a bunch!!! Omg VALVe even fix the bug I sent about the 30 cal empty ammo recoil bug!! <3 <3 <3 <3 VALVe

          Comment

          • Zips

            #6
            Game now uploads a stats blob to steam on level change or shutdown. Contains info about scoring, weapon and class performance and server settings. We'll be creating a web page for the community to view these stats soon. (These are not statistics about individual players, just aggregate across the entire Day of Defeat Source community.)
            Huh... I wonder if CS will be getting this in the future as well.

            Comment

            • white_wolf111

              #7
              Yeah it will be good to see CSS get some of these updates...

              Comment

              • washuplushie

                #8
                awsome, dod needed some tweaking pretty bad, needs more maps though :)

                Comment

                • thepingofdeath

                  #9
                  isn't the community used to this site posting anything and everything related to steam by now?



                  OMG they finally fixed the sticking to players bug. that was the bane of going prone.

                  Comment

                  • DY357LX

                    #10
                    Has DoD : Source got bots similiar to those of Counter-Strike : Source ?



                    Mine's in the process of doing a lengthy update so I can't go test it for myself just yet.

                    Comment

                    • ma_cherie

                      #11
                      DY357LX wrote..

                      Has DoD : Source got bots similiar to those of Counter-Strike : Source ?



                      Mine's in the process of doing a lengthy update so I can't go test it for myself just yet.
                      As far as I know there are no Source Bots in DoD:S. At least, not on the create game menu there isn't.

                      Comment

                      • [CyW]-=BigBear=-

                        #12
                        No new map unfortunatly..

                        Comment

                        • HowlinMadMurphy

                          #13
                          Interesting weapon balance tweaks. I wonder if they are really big enough to be noticable.

                          Comment

                          • Ryosuke T

                            #14
                            ^im curious too.



                            i so can't wait for the update!!!!!!!!!!!!

                            Comment

                            • Spriteman

                              #15
                              ITS OUT OMFG!!!

                              Comment

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