Weekly Update Hypes DoD:S

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  • CSN NewsBot

    #1

    Weekly Update Hypes DoD:S

    This week's update from the folks at Valve talks mostly about the upcoming release of Day of Defeat: Source, which has been dated to 9/26. And times to 3 PM Pacific. Read on!
    The preload for Day of Defeat: Source is in full swing now. There is still plenty of time for everyone to pre-load the game before it is made available on September 26th at 3:00 pm PDT. (If you're unsure of what time this is for you locally, you can convert to your local time zone here.)



    We're also planning a release for next week that will update the Source engine to the same version used for Day of Defeat: Source. There are a number of small fixes contained in this release that we'll cover in detail when it's closer to release time.



    Have a look at two more of the character models from Day of Defeat: Source --the Allied bazooka class and the Axis sniper class (images are linked).
    Only nine days — err, I mean, only eight days and 23 hours left!
  • rizzuh

    #2
    Hurrah for the preload!

    Comment

    • BBG

      #3
      Yep, I've had this baby waiting for me since I got the HL2 : Silver package!



      I've been more addicted to DoD than CS : CZ lately for some reason, though I have picked up CS for a few rumbles.

      Comment

      • woah

        #4
        I forsee another S catastrophe.

        Comment

        • azz0r

          #5
          CNS = FAIL



          (/usr/www/csnation/content/cache/sidebar/right-
          6-5.txt-110051980.tmp): failed to open stream: Permission denied in /usr/www/csnation/functions/cache.php on line 16



          Warning: flock(): supplied argument is not a valid stream resource in /usr/www/csnation/functions/cache.php on line 18



          Warning: filesize(): Stat failed for /usr/www/csnation/content/cache/sidebar/right-6-5.
          txt-110051980.tmp (errno=2 - No such file or directory) in /usr/www/csnation/functions/cache.php on line 24



          Headlines

          Comment

          • Zips

            #6
            Site looks fine to me.



            As for the pre-load, I downloaded mine last night in the period of two hours where downloads don't count against my 1.5GB weekly allowance. Screw you school network policies!

            Comment

            • -:Nighthawk:-

              #7
              Haha, yeah, back at OSU I was consistently near the top of the "top 10 excessive bandwidth users" listing that the residential computer network guys put out, haha. Pshhh, shared T3 line? What were they thinking... that's not nearly enough bandwidth for me! Ah well, all was beautiful (aside from the many times I was kicked off) until they implemented packeteer... stupid packet filtering software. :-\



              In other words, I feel your pain Zips... much happier now just using Comcast, even if my uploads are a fraction of what they once were...



              As far as site downtime... yeah, I'm getting loads of PHP errors on most pages, sadly. Hopefully stability will be restored in the near future.



              In on-topic news, curious to see what all the "small fixes" are in the Source engine, and whether this brings HDR features with it to mod developers. Ironically, the 26th is my first day back to college, so whatever little gaming time I have right now... yeah, so much for that.

              Comment

              • DaRk-AnGeL

                #8
                Edited by [user="55531"] @ [time="1127068822"]

                I hope to god they have an ability to throw your helmet at people, that'd be so sweet, even if it only made their screen shake, the novelty and humor value would be great ! Plus it was such a legitimate WW2 tactic for any close quarter standoffs or man on man situations !

                Comment

                • :.:.:

                  #9
                  rizzuh uncensored

                  Comment

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