Though not really Counter-Strike related, nobody minds an update to HL2: Deathmatch every now and then. This afternoon, Valve released an update to Half-Life 2: Deathmatch.
- Half-Life 2: Deathmatch
- Score in teamplay mode no longer wraps back to zero 0 when it goes past 127
- Fixed bug in player bounding boxes while crouching
- Added cvar "cl_autowepswitch" to allow automatic weapon switching to be turned off
- Flashlight no longer turns off when auxiliary power is drained
- Auxiliary power now resets when a player respawns after drowning
- Fixed explosive barrels to allow burning after respawn
M more than TFC and CS:S. I don't know what it is, but I fucking love it. It has the fun element that playing as_crazytank (1 & 3, fuck 2) from 2 to 5 in the morning has.
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