Inferno Coming

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  • n1k23

    #31
    ma_cherie wrote..

    I still like Zips idea of letting Turtle Rock port the 1.6 maps to Source, and leaving all of the new maps/the bugs everyone mentions every second on here to Valve.
    yeah, tbfh they should port all 1.6/CZ maps and have about 10-15 new maps.

    Comment

    • cliffe

      #32
      jojojohanson wrote..

      Yeah...wait for BF2...this game will never be fixed. Valve has their heads up their ass...Do they not know how to play their own game? If they did they would see its fucking borked. When BF2 comes out, shit's getting deleted along with my CS bookmarks. Get your shit together...Toaster's working, TV's working, why ain't CSS working?
      jojojohanson: Can you email me at cliffe@valvesoftware.com and let me know exactly what specific issues you're alluding to. This will be more productive than random negativity. Thanks.



      Cliffe

      appended @ [time="1113718562"]

      n1k23 wrote..

      yay inferno :)



      but what does it mean by 'completly redone inferno'.



      Does that meen it will be different, because inferno was one of those maps I thought that was perfect and shouldnt be touched.
      It just means it will get a visual overhaul like Prodigy/Train, etc.

      Comment

      • narby

        #33
        Cliffe touches farm animals

        Comment

        • [CyW]-=BigBear=-

          #34
          Edited by [user="6035"] @ [time="1113719397"]

          LOL Cliffe, why don't you just let him delete all the shit along with his CS bookmarks? Probably would do me, you, and the CS community in general a favor..



          P.s. thxs for Inferno etc..

          Comment

          • Pan the Goat God

            #35
            The fact that the only way to hit a moving target is to aim behind them at their lagging hitboxes kind of sucks...I dont really give a damn about the maps, do what you will, but the hitboxes kind of contribute a big part to the gameplay.

            Comment

            • Zips

              #36
              narby wrote..

              Cliffe touches farm animals
              In the end, don't we all?

              Comment

              • ma_cherie

                #37
                cliffe wrote..

                Can you email me at cliffe@valvesoftware.com and let me know exactly what specific issues you're alluding to. This will be more productive than random negativity. Thanks.



                Cliffe
                Can I e-mail to ask if I can have your babies?

                Comment

                • KhAoS

                  #38
                  Supersonic^ wrote..

                  You people suck.



                  The only maps CS:S needs are de_nuke, de_dust2, and de_inferno.



                  I just hope inferno & nuke don't end up looking like something ripped out of Half-Life 2.
                  Just remember, most maps from CS (particularly nuke) look like something taken out of the original HL. It's just because the textures and general look and feel of the engine make it look like HL2.

                  Comment

                  • tony_qc

                    #39
                    Cliche wrote..

                    player models ?

                    Vac 2 ?
                    Que_? wrote..

                    better hostages AI, recoil and hit detection.....
                    VALVE plz help us!

                    Comment

                    • |azure|

                      #40
                      NaKeD wrote..

                      The de_inferno update is sweet, i'm not really sure about de_port, as far as milita goes, fuck that map its a CS map.
                      screw all the old maps. Can't wait for port. We need new maps, not ancient ones. Half these guys don't even know the old maps anyway. Its common to see a few guys say "what is this map?". And we are all like "its called de_train...".

                      Comment

                      • n1k23

                        #41
                        |azure| wrote..

                        screw all the old maps. Can't wait for port. We need new maps, not ancient ones. Half these guys don't even know the old maps anyway. Its common to see a few guys say "what is this map?". And we are all like "its called de_train...".
                        I want the old maps more, tbh untill maps like oilrig, militia and survivor are ported I wont really care as much about the new maps.



                        I like what valve are doing with releasing 2 maps at once, it pleases everyone that way.



                        I say port the old maps then make the new ones.

                        Comment

                        • Que_?

                          #42
                          Edited by [user="247345"] @ [time="1113775191"]

                          Cliche wrote..

                          player models ?

                          Vac 2 ?
                          Que_? wrote..

                          better hostages AI, recoil and hit detection.....
                          tony_qc wrote..

                          VALVE plz help us!
                          Email sent to cliffe@valvesoftware.com plus also a bug reported on CS:S.

                          Comment

                          • Supersonic^

                            #43
                            n1k23 wrote..

                            I say port de_inferno & de_nuke then make the new ones.
                            Fixed it for you.

                            Comment

                            • peagle

                              #44
                              cliffe wrote..

                              It just means it will get a visual overhaul like Prodigy/Train, etc.
                              Ah, but will it be at night like the CZ inferno? Loved that version.

                              Comment

                              • n1k23

                                #45
                                peagle wrote..

                                Ah, but will it be at night like the CZ inferno? Loved that version.
                                really? I think the night version wern't as good, I always liked inferno being bright. Although tbh inferno is inferno day or night.



                                I wanna know when we'll be able to make as_ maps and when oilrig is being ported.

                                Comment

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