We were hacked. Several times over the past two weeks, in fact.
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Not a modified one...or if it is even, its heavily modified. The kneepads and everything are completely different.
Only thing that bugs me is that their pants look weird at the bottom. All pointy because they are modeled for when the guy is standing up straight, so when he bends over...the look like they poke out :o
Train is one of my favorite maps, and it's a pretty simple map too so I don't know why it doesn't get as much playtime as say, inferno. Maybe it doesn't look enough like dust.
It's not new. It's been in the model folder for CS: Source since it came out. It's just been untextured and has a higher than normal poly count than the current CT model.
What a nice surprize, to see one of the classics ported over.
What would REALLY excite me is to see my all time favorite CS map, cs_militia, ported. Also inferno, nuke, and even vertigo would all be great on source. Let's hope Valve can do those, too. See you guys on train and compound tonight!
What a nice surprize, to see one of the classics ported over.
What would REALLY excite me is to see my all time favorite CS map, cs_militia, ported. Also inferno, nuke, and even vertigo would all be great on source. Let's hope Valve can do those, too. See you guys on train and compound tonight!
Ya lets hope TURTLE ROCK will do it. Since Turtle Rock seems to be the smart ones making the maps that people actually want. Instead of crappy old ones and crappy new ones. (yes i want new ones too, but not crappy ones >:| )
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