In a recent GotFrag article, many changes to the weapon dynamics in CS: Source were noted. Some of these listed changes are not entirely accurate, or not accurate at all. To control some of this misinformation, Valve has released some data to show what has actually changed, and what remains the same.
CS-Nation's rizzuh examines this data, and breaks it all down for us to clearly see what to look for in CS: Source. Have a look:
CS-Nation's rizzuh examines this data, and breaks it all down for us to clearly see what to look for in CS: Source. Have a look:
For good reason, Got Frag talks more about the crosshair than the actual recoil. As Valve has shown above, the recoil is basically unchanged. However, the crosshair's dynamics seemed to have changed a bit since CS 1.6, and these changes are likely the cause of any major perceived recoil changes made to the game.You can examine the rest right here.
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