AceR wrote..hi
Whats granade jumping
CS:S Sees 1st Update
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KiGrind wrote..
someoneELSE correct me if I'm wrong, but isn't it what they used to skywalk. There was never any conc-jumping like effect...
Granade jumping is like in TFC were if you trow down a granade and jump on it when it exsplodes it shoots you up and away.
This is used to get to points faster and to points you can't normal reach.Comment
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Gabe Newell wrote..
And then...
Problems we know about:
» Can't create a listen server behind a NAT (you get a ticket error)
» First time you launch the game, the material for the launcher background doesn't load
» You can jump into the sky brush using a grenade
» Crash in the vphysics code
» Missing +ip command-line argument
» Memory corruption in the server browser
» Some hardware specific configuration issues
The first five will be fixed in a release we do tomorrow.Counter-Strike: Source Changes / Additions
GG not fixing the crash and the absence of the +ip command.
» Improved Steam behavior for listen servers behind a NAT device
» Improved load behavior before content is ready
» Eliminated grenade jumpingComment
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one cool thing i found out playing today about cs:source was that you can't get hurt through boxes and walls by nades, i thought that was cool (i.e. if im beside a box and someone throws a nade at the other side of the box, i won't get hurt). oh yeah, throwing a nade at someone takes 1 hp away from them LOLComment
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Nunka wrote..
I don't know why you even try to fake outrage. You're really not even affected by this, but according to HLDS release list:
And then...
GG not fixing the crash and the absence of the +ip command.We have released an update for Counter-Strike: Source. This is a mandatory update, you will need to run hldsupdatetool to get the update.
This update improves the behaviour of grenades in the game and adds the "+ip" parameter to the dedicated server command line. More details on the update can be found at:
http://www.steampowered.com/index.php?a...3462792340500
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xlokix wrote..
You mean like.. if it hits them before it explodes? That's cool and it makes sense. They should have it take like 20 away if it hits you in the face, and make you 'bink' your view up like when you get headshotted.
oh yeah, throwing a nade at someone takes 1 hp away from them LOLCurve wrote..
I've never understood why people say "GG" except for at the end of a game, idiot fucks.
GG GG.. shouldn't you be getting a trapper keeper for back to school or something?Comment
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entRo wrote..
Yea it's annoying.
You mean like.. if it hits them before it explodes? That's cool and it makes sense. They should have it take like 20 away if it hits you in the face, and make you 'bink' your view up like when you get headshotted.
I've never understood why people say "GG" except for at the end of a game, idiot fucks.Comment
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