New CS:S Movies

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    #16
    n8bowa wrote..

    Still odd how there weren't many head shots...



    Hitbox bug maybe? ...
    Odd how you'd first say it was a hitbox "bug" and not a hitbox "fix."

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    • =StriKer=

      #17
      cant really tell, but is that the skull hs icon being used ingame? ...

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      • Fabio.cz

        #18
        HankPym wrote..

        - CS: Source (at least this version of it) doesn't seem to include the location system added in the recent 1.6 and CZ updates.
        coz cs:source was just being ported before latest updates
        HankPym wrote..

        - The third video was corrupted during download it appears, so that's it for now."
        I tried to d/l it twice from VUGaming.com but file was corrupted :/ I'm afraid that it's corrupted on the server. Now i'm trying to d/l it through BitTorrent.

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        • HankPym

          #19
          =StriKer= wrote..

          cant really tell, but is that the skull hs icon being used ingame? ...
          I thought so too at first, but after closer examination I decided it was the "classic" icon. I still don't understand all the fuss that was raised over that little skull - to me it seemed like the height of childness on the part of the community.
          Fabio.cz wrote..

          coz cs:source was just being ported before latest updates
          That's what I assume as well, but I thought I'd post it in my observations nonetheless.

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          • TuRd-BuRgLaR

            #20
            colt seems to have no recoil now.....

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            • Pharlap

              #21
              HankPym wrote..

              - Interesting new HUD sprites

              - Excellent display of the physics engine, even if it does look like all the barrels way about one pound each.
              the hud looked the same old hud from CS. i think they just used new buy icons thats it. but font and everythign else is the same. the text fades out now, thats about it.



              i thought the physics was unimpressive. considering what amazing things you can do with the havoc engine, why wernt the players just testing out the physics by trying to shoot each other in mid air, or off ledges etc. seemed to me as soon as the person was "killed", their body just goes numb and they collapse onto the ground. i think current old fasion death animations are a lot more interesting.

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