Continuing the trend of releasing maps I've found from the days of yore, here is de_quarry. Quite a few people have mailed me asking what happened to it, well now you can find out. It's basically finished, but could do with some playtest feedback and perhaps a bit of reconditioning. One too many corridors for my liking.
Anyhow, here it is.
This isn't necessarily an official cs map, there is a public download for it (including access to the map models by Valve requested by designers).
Again, let me know your thoughts, especially if you're a server admin hosting the level. I'm interested in knowing the CPU load in comparison to other maps. If there is enough demand, and the level turns out to be fairly balanced, I may make a couple of changes and prep it for CAL play.
You can download it here.
Anyhow, here it is.
This isn't necessarily an official cs map, there is a public download for it (including access to the map models by Valve requested by designers).
Again, let me know your thoughts, especially if you're a server admin hosting the level. I'm interested in knowing the CPU load in comparison to other maps. If there is enough demand, and the level turns out to be fairly balanced, I may make a couple of changes and prep it for CAL play.
You can download it here.




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