New CS:CZ v1.1 Pictures

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  • Glamador

    #46
    Edited by [user="218711"] @ [time="1083107437"]

    ive had those models forever and used the deleted scenes skins on them (skins as in the alternate colors...). I just hope that they release with that the new models that werent leaked. I can already see they released the militia model (the guy with the wrap thingy mask) but i hope they release the other arctic or FOR GODS SAKE THE ULTIMATE MODEL OF ALL TIME!!!! SPETSNAZ!!!!!

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    • I2o[G]uE TacT-X

      #47
      cliffe wrote..

      Non DS maps were done by Valve / Turtle Rock artists.
      wow, cliffe isn't dead...

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      • masterren

        #48
        I2o[G]uE TacT-X wrote..

        wow, cliffe isn't dead...
        No, that was Cliffy B. lol.



        Anyway, the new player models and p_ weapon models (which haven't been changed in a loooong time) are definitely looking good, but hopefully they'll fix the funky hands before they are released.

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        • I2o[G]uE TacT-X

          #49
          it's so damn hot where i live, i don't have the energy to think... =/

          but the cz maps could still use more improvement.

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          • ^.j()$h.^

            #50
            David Johnston wrote..

            That wasn't true for Dust1/2 - Ritual did those. I don't see why Aztec would be different... although I'm quite sure Valve did change some of the renovated maps a bit to better suit the engine and/or gameplay they wanted.
            Which is why they suck now. I totally dig the vagina opening in the beginning of B halls in Dust 2 and how much they ruined the Long A site.

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            • Bigun

              #51
              lol

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              • KiGrind

                #52

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                • Rob138

                  #53
                  Still would not pay 30 dollars for the game. CS was meant to be a free online game, not a single player game with clipping skins. If you want visually impressive skins go to the archives of this page.

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                  • Evil_Penguin

                    #54
                    cliffe wrote..

                    Non DS maps were done by Valve / Turtle Rock artists.
                    lol cat-scan lol

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                    • naem

                      #55
                      And to think those screenshots are coming from an engine that's a mutation of the Quake I engine. Nice.

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                      • ploclyn`

                        #56
                        Hah, that's great.

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                        • Izanaki

                          #57
                          uhaulball wrote..

                          that was the problem with the leaked ritual models. the hands couldnt be fixed.
                          Naw, I fixed the hands ...not that I ever downloaded any leaked models or anything.

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                          • I2o[G]uE TacT-X

                            #58

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                            • ph33r.hell_raiser

                              #59
                              Glamador wrote..

                              ive had those models forever and used the deleted scenes skins on them (skins as in the alternate colors...). I just hope that they release with that the new models that werent leaked. I can already see they released the militia model (the guy with the wrap thingy mask) but i hope they release the other arctic or FOR GODS SAKE THE ULTIMATE MODEL OF ALL TIME!!!! SPETSNAZ!!!!!
                              when the game was leaked they did not delay it for months because they wanted to fix the models. valve changed some code to prevent cheats/hacks. They were already done with the game supposedly, why would they enhance the models?

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                              • GameHopper

                                #60
                                is it possible to decompile the maps and use the same textures to create these levels for 1.5/1.6 for all to play..?



                                and also for the models?



                                anyone?

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