A new Counter-Strike update has just been released, the update also affects Condition Zero, but it's only a minor bug fix. This update mostly adds some of the technical changes from a recent CZ update. Most notably, the latest riot shield exploit has been fixed, and the shield's behavior has been modified slightly. Also, clans can now annoy each other by making restarts last 60 seconds. Here's the full changelog from SteamPowered.com:[break="click here to view the full list of changes"]Counter-Strike
- improved behavior when a user changed their name to "spec_help_text"
- players are only blocked by the shield's hitbox
- changing weapons but keeping the same animation index plays the new weapon's animation
- improved how smoke grenades come to rest
- he, smoke, and flashbang crosshairs are now the same size
- improved famas burst mode firing (matches the visuals)
- improved closed shield behavior
- improved hint message overwriting behavior
- switching to the c4 or grenades no longer masks awp firing sound
- improved behavior of footstep sound when jumping to a different surface type
- buying a primary while throwing a grenade no longer lets players have primary weapons + shields
- improved sv_restart behavior (limit is increased to 60 seconds)
- cycler_sprites are reset properly and show up on subsequent rounds (chickens)
- improved behavior when a user changed their name to "spec_help_text"

... lol
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