CS Changes Near

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  • stevomanevo

    #46
    EL17E wrote..

    sounds good to me, though last time they improved weapons they made them too powerful. you can jump and shoot at the same time with the g3sg1 and the bullet will land exactly where the crosshair is, which you cannot do with any other gun (besides the shotgun.) Speaking of the shotgun, ever since 1.6, when your guy pumps to rack another shell in the chamber, he does it right on top of the crosshair, which makes it impossible to see what you're aiming at. that sucks. can you fix it cliffe?
    You can manualy fix your animation problems. That's not really a valve to do thing.



    Riot shields are made of plexiglass... Tactical shields, however, are made up of titanium.



    Maybe they should have a Riot shield that runs as fast as the pistol itself or something only have it so bullets, when penetrating, do 90% less dmg.

    Comment

    • Cmoney

      #47
      i like the dualz i r t3h el337 pwnd whit dems

      Comment

      • CheesyPeteza

        #48
        All good and simple changes. Its a shame they weren't made a couple of years ago.

        Comment

        • i||ega|-op

          #49
          Edited by [user="217291"] @ [time="1075296935"]

          QuickDraw wrote..

          the auto snipers are too accurate, not enough recoil at all. making it too useful is just wrong cuz then everyone uses that weapon which is so much stronger than any other guns. the shield is not a gun, gj. making the para more accurate is gonna lead to some spray-strike which further makes the game ridiculous.
          I feel the same, if you give the para less recoil then it will be just like the autosnipers. Autosnipers now have the same accuracy unscoped while jump strafing bunny hoping as it does while double zoomed and is way more powerful than the awp when you consider the awp is 50 caliber and you have to at least zoom for it to be accurate and it doesn't have a 20-30 round clip that can be fired consecutively while still zoomed. Hell, the T autosniper takes a max of 2 bullets to kill someone. I've seen whole teams of 8-10 get taken out at a choke point by one autosniper in 2 seconds without having to move, something that can't be done with the awp. I will have to ban them from all the maps, as I did the autosnipers, because there will be a team of 8 people all running around with para's. They are just making the guns more nubish that requires no skill to master so instead of new comers learning the mp5 first, they all run around with autosnipers and now paras. Only thing I could see would be increased fire but what is this? A para or minigun? It already has 100 rounds that can fire through almost anything, now lets make it dead on accurate. God Job Valve..yeah right.

          Comment

          • RaptorRage

            #50
            The autosniper complaints come from the Colt/AK/AWP users that don't wan't any of the other 21 guns ruining their 90% monopoly on all the kills in CS.



            If every weapon were as effective as the Colt and AK what would players do? Complain that all the guns work too well?



            The Autosnipers were broken and now they are fixed and worth their price. If the M249 becomes as effective it will be a good thing.



            I'm sick of seeing only three rifles being used in CS. On pub servers the T's get the AK in the second round as it is, and don't even buy SMGs anymore.

            Comment

            • Pharlap

              #51
              EL17E wrote..

              when your guy pumps to rack another shell in the chamber, he does it right on top of the crosshair, which makes it impossible to see what you're aiming at. that sucks.
              try using a custom weapon V model for now.

              QuickDraw wrote..

              the auto snipers are too accurate, not enough recoil at all. making it too useful is just wrong cuz then everyone uses that weapon which is so much stronger than any other guns. the shield is not a gun, gj. making the para more accurate is gonna lead to some spray-strike which further makes the game ridiculous. if they make the para less recoiled then they should make the mp5 more deadly as it is in real life. if they do that then the shotgun should literally tear your limbs and body apart. but then of course the pistols should be deadly as f*ck, not to mention the he nades. my point being. CS Is not a realistic game. its a find point in the middle. if its not broke dont fix it. the para is fine as it is. it has some decent control and maybe a faster rate of fire can be at hand but that is already crossing the line. its already amazing that with all the different guns the counter-strike character has better accuracy than the gold medal olympic marksman and makes the shot completely accurate on te spot on the first try and there is barely any recoil on a good amount of the guns. - there is no need to change the game so damn drastically within one version. if you look at it valve is having a f*cking field day with the steam and update crap. theyre changing the game i love completely. if you dont like the realism of CS dont PLAy it go PLAY AA. CUZ THATS WHAT MAKES CS FUN TO THE MOST PLAYERS. ITS REALISTIC TO A GOOD POINT BUT STILL IS FUN AND NOT A REAL LIFE SIM. SO PLEASE DONT MAKE ME EXPLAIN THIS MORE THOROUGHLY TO YOU ANYMORE. THE PARA SHOULD STAY AS IT IS.
              youre missing the point. the para is meant as a SUPPRESSION weapon. right now it doesnt suppress anything. for its price it should be a weapon to be FEARED, not laughed at.

              right now the AWM does a lot more suppression than the para. and that needs to be addressed.

              appended @ [time="1075305499"]

              also with the sig552/aug using the green style crosshairs now, will we not be able to use our custom crosshairs? i much prefer my current one to the standard green semi-transparent one. ive got a big black scope on my aug/sig552. i say keep the customisable aspect of CS alive by letting us use custom scope sprites

              Comment

              • neep neep

                #52
                The awp isnt .50 it is .388 lapua...



                The changes all sound great, cant wait

                Comment

                • Windelkron

                  #53
                  how long does it take valve to recognize that the auto snipers they upgraded in the last patch are too good now? is it going to take another 3 years for them to get around to changing those??

                  Comment

                  • Pharlap

                    #54
                    neep neep wrote..

                    The awp isnt .50 it is .388 lapua...



                    The changes all sound great, cant wait
                    actually the awP is chambered for the .308 winchester.

                    the awM is chambered for the .338 magnum

                    Comment

                    • Deletable_Man

                      #55
                      Windelkron wrote..

                      how long does it take valve to recognize that the auto snipers they upgraded in the last patch are too good now? is it going to take another 3 years for them to get around to changing those??
                      You're just dissapointed because you get owned by them now. GG

                      Comment

                      • Stiffer

                        #56
                        open up the crossfire.cs.net again! :)

                        Comment

                        • Velocd

                          #57
                          Looking forward to it.

                          Comment

                          • Supersonic^

                            #58
                            Changes to weapons, radar and crosshairs isn't really a "minor" change. I think it's quite the opposite.

                            Pharlap wrote..

                            actually the awP is chambered for the .308 winchester.

                            the awM is chambered for the .338 magnum
                            You Americans and your guns, eh? jk :)

                            Comment

                            • EL17E

                              #59
                              I wrote..

                              when your guy pumps to rack another shell in the chamber, he does it right on top of the crosshair, which makes it impossible to see what you're aiming at. that sucks.
                              Pharlap wrote..

                              try using a custom weapon V model for now.



                              I cant use custom models in cal matches

                              Comment

                              • gumplunger

                                #60
                                Hell to the yeah. Valve has been making me extremely happy lately.

                                Pharlap wrote..

                                also with the sig552/aug using the green style crosshairs now, will we not be able to use our custom crosshairs? i much prefer my current one to the standard green semi-transparent one. ive got a big black scope on my aug/sig552. i say keep the customisable aspect of CS alive by letting us use custom scope sprites
                                I see your point, but still, you may have noticed that many of CS's changes of late have been geared toward the competitive side of the game. In most leagues, custom models, sprites, etc are illegal, so this is a big improvement for the many league players.

                                Comment

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