Counter-Strike's esports community will change big starting tonight, as Steam's Counter-Strike has been updated with new money system changes that encourage terrorists to rush every round. Say good-bye to save rounds spent camping at the spawn. So long to three terrorists camping out the round so CT's won't make money. Although the changes fundamentally change Counter-Strike league play, strategies and tactics are not negatively affected. If anything, the new money system changes should make the game more fun for league players and spectators alike.
If you're only a pub player, don't fret. This latest update gives every terrorist $800 just for getting the bomb planted; another move that encourages following objectives on public servers.
Today's Steam update is one of the first major gameplay updates delivered since CS 1.6 first launched on Steam. Recent events have indicated a change in posture from Valve that may lead to significant gameplay updates on a more regular basis, as well as more communication with the community. With this update, users are getting to see the real benefit of Steam.[break="full steam changelog"]
If you're only a pub player, don't fret. This latest update gives every terrorist $800 just for getting the bomb planted; another move that encourages following objectives on public servers.
Today's Steam update is one of the first major gameplay updates delivered since CS 1.6 first launched on Steam. Recent events have indicated a change in posture from Valve that may lead to significant gameplay updates on a more regular basis, as well as more communication with the community. With this update, users are getting to see the real benefit of Steam.[break="full steam changelog"]
- counter-strike
- fixed bug where shield would be invisible if a player picked the shield up immediately after throwing a grenade.
- the round timer is now disabled when the bomb is planted.
- the winning defensive team now gets the same amount of money whether they win by round timeout or not ($3250 instead of $2000)
- players on the offensive team who survive the round due to a round timeout no longer receive money the next round.
- the terrorists get an additional $800 per player if they plant the bomb but lose the round.
- fixed exploit where when a player died they could sometimes join the other team during the same round.
engine
- fixed custom decals not being downloaded from the server correctly.
- fixed custom decals drawing incorrectly for the host of a listen server after another player joins.
- fixed vgui textures being corrupted after going over a number of level changes.
- fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode.
- fixed problem in sound system where it wouldn't properly be shutdown at the end of a .wav file.
- fixed banner picture not working correctly in hltv.
vgui
- changed the way that asian fonts are displayed in game for compatibility on more platforms.
- optimized vgui to use less system resources when running on the desktop.
game ui
- fixed error message that was cut off when a player was disconnected from a game server.
server browser
- fixed opposing force not showing up in the server browser game filter.
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