Wow, after a month of waiting they finally fix D3D. I would say 'Thanks for sorting out out', were it not for the fact that they shouldn't have shafted it up in the first place.
Oh, and for the record: D3D runs literally 8 time better for me then OpenGL does (10FPS in OpenGl vs. 80FPs in D3D), so HA!
Oh, and for the record: D3D runs literally 8 time better for me then OpenGL does (10FPS in OpenGl vs. 80FPs in D3D), so HA!
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