Counter-Strike for the Xbox will be released tomorrow. Two weeks ago, rizzuh and I were invited to San Francisco for a preview of the game and a chance to participate in an impromptu Xbox tournament. Here's a peek at what we learned:
Upon playing, it's obvious how much time was spent refining the control. Halo got the general gist of console FPS control down. Counter-Strike adapts it perfectly to suit its gameplay. For instance, with crouching being so integral to Counter-Strike, having it be a hard-to-reach button in the middle of combat simply wouldn't do. Instead, the left trigger serves as the crouch button while the right trigger fires, making it easily accessible and tactically useful.We've got more information of CSX, a recap of the tournament, and some great pictures inside. Brave the fog and check it out!
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