The Family God, aka Daniel Frome, is calling out for a few good 3dsMAX texture artists to work on his next machinima film. Most of you will remember his previous movies Militia and Militia II. (You can download Militia here and Militia II here). Many of you will also be confounded by the word "machinima". Basically it is the process of using 3D engines, such as the Half-Life engine, to create movies and films, as was the case with both Militias. Sounds interesting? Well you can participate in The Family God's next film if you're a solid 3dsMAX texture artist.[break="Click here for general qualifications"]
The Family God wrote..You can also check out this handy-dandy graphic chock full of informative material right here.
I'm looking for a texture artist who wants to work on a new machinima movie. They will be responsible for texturing the environments and characters in the film.Drop by #gworxpictures (our movie group channel) and talk to tfg Thanks!
- must be able to work with/apply textures to environments and characters inside 3dsmax
- counter-strike modelers/texturers are encouraged to apply since characters/environments will resemble the game, however they must be able to work inside 3dsmax
- will be working closely with the director (me), machinima programmer, and 3d animator(s) to create our next film.
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