hands-on: cs:cz

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  • Dirk2003

    #286
    one thing i hope is that the new bots have some intelligence. i play with POD Bot at the mo, and the bitches squat in the middle of nowhere with a grenade so you can kill them with no worries, they camp and blow your head off from 40 metres away with the m249, or they stand at the bomb site and start planting the bomb, then stop partway thru and do it again and again and again.

    if they got rid of that, then it would be great

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    • hop

      #287
      Weeeeeeee! Fun.

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      • elstridero

        #288
        are we to expect HL2's engine to be replaced with HL's, and all the cool models and stuff to be replaced with HL's as well?

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        • psycho_nub

          #289
          wow, where are all the new player models? I heard it is just the same old models. The weapon models suck, this game is another let down by valve. who couldn't see this coming. The sounds, HA they sound like they were recored in a bathroom, i feel sorry for all the people that pre-ordered it and for the ones who buy it

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          • Und3rpl@y

            #290
            WOW the american women skin for CZ Civilians looks hot

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            • Pengu1n

              #291
              where r the new guns??? notice its the same game wit better graphix? and yet it will cost 50. hmm another money maker

              they need:

              -a lot of weapons (like 50) :)

              -tons of maps (more then dust, aztec,d2)

              -make it free~~~~thatd rock

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              • Klown

                #292
                i just got my hands on the cz weapon models and player models (dont ask me where im not tellin ;0) and to be honest.. they look BEAUTIFUL! the weapon models are good (not custom model good but a very large step above the default ones) and the player models are just amazing. very detailed models and skins, but not so much so that they are not accessable to low range comps. and just so you know, they are not that difficult to convert to csd 1.6. its a little tedious, but it isnt that hard.



                im shocked and a little confused that valve would not want these for cs cz (or cs 1.7 as i will call it from now on). even though its only asthetic, they breath life into cs at some level.

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                • AzN nee

                  #293
                  omg another quake3 wannabe game. at least put in Ritual's stuff. i preferred and was looking forward to a scripted swat-style game, not this run around de_dust popping heads with a deagle (err unrealistic?)

                  btw Klown i know where u got those cz stuff. cuz i hav em too

                  appended @ [time="1067232743"]

                  actually they put ritual's stuff into xbox cs so u hav to buy an xobox and the game, which means more money for VALVe



                  if CZ gets delayed again(which i wont be surprised) i bet that when CS2 ir released they'll say: Hey Guess what CS2 is actually CS:CZ!! haha fooled you but its alright, right??



                  they had this sudden feeling that their default, low poly models were better than rituals, so they threw them out the door, then realized that they were in fact better sh!t then theirs so they quickly souped up the models a little to make a difference



                  P3 800 processor: $400. Shaw Internet: $30/month. After waiting 2 years for CS CZ and finding out it works just as fast as a P4: Priceless

                  appended @ [time="1067235090"]

                  what bothers me the most is that y didnt VALVe just ADDED all 5 developers' stuff?! what the F... made them feel they were so crappy they had to TAKE it out?!

                  appended @ [time="1067235306"]

                  and the "unstable" CZ models....i've tested them and they r PERFECT. new animations with no clipping errors.

                  appended @ [time="1067236271"]

                  in fact theres a subliminal message...CS:CZ (or is it CS=CZ?!)

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                  • rXdragoN

                    #294
                    Well, valve is really messing up counterstrike right now..

                    I mean who really likes steam? or 1.6 for that matter?

                    Paying for CZ? You're kidding me right? I mean the models are taken off, so many years, so many delays for what?

                    -_-

                    CS just got owned by valve.. its all about the money right?

                    hell no, u aint gettin no more a my money..

                    pathetic.. lol the HL2 theft was probably just a set up by valve to further extend its release date.. conspiracy again and again hehe..

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                    • [POTF]**R*A*G*E**

                      #295
                      well if u downloaded cs cz just go in czero folder then models and copy the folders and nefink else u want then wait till it comes out and then put the model folder in and overite the other models :) job done

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                      • eYep0k3r

                        #296
                        this might be the second game I by.. the 1. was of corse Half life 3 yeares ago I am an adict

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                        • black*label*87*

                          #297
                          alright cs-cz looks ok

                          Comment

                          • L3TUC3

                            #298
                            Ok, I played the preview copy of rituals CS:CZ (no, I wont tell you where I got it, nor will I send pictures).



                            The game looks ok. Some of the weaponmodels look good, some have their grips (m4 looks too small, AK is too plain, I prefer the old ones. Bad case of nostalgia? Perhaps). Not as good as some custom skins I've seen, except the M60, that one looks sweet. The playermodels look awesome. Nuff said.



                            The singleplayer experience is a serious letdown. This is partly because of the engine. Everything has to be scripted. From voices to spawning new terrors. On several occurances it was plain obvious, I actually SAW them spawn! As soon you pass a scripted area, a voice comes up 'enemys are closing on your position', run back and see. Its like a goddamn army of stupid killbots, an unearthly number of terrors you cap. On top of that I HAVE to cap EVERY single one of them. No arresting (ok, so you're a CT, whatever) no evading. Kill all of them in the area and some new door opens, where you can cap more terrors. Very dull. Oh, wait sometimes you get to shoot a copter or a tank (seems like every terrorist faction has one these days, so much for realism). I did have fun on battling the roof of the tanker though (wont spoil, but the ones who played ). But this isnt very 'new'. Been there done that.



                            Most of the time the enemys are hiding around a corner. Logically offcourse, since its harder for you, the player. Unfortunatly that is the only thing that beefs up the difficulty and only annoys me more than the rushing auto-shotty T's (who are quite stupid). Except for the LAW. If an terror has it, you're screwed. If that the damage is for MP use.....



                            Which brings me to the damage system. WTF is up with that? I have to make 2 headshots with the m4 in order to kill a T? Screw that, 1 shot 1 kill. Ammo isnt a problem most of the time, you're well supplied throughout the game, but some instances I felt this wasnt quite CS. See, you get your gun (you dont get to pick equipment )and some ammo on the start of the level. Ofcourse shooting depletes this reserve. And then the moment comes your out. Online this never was such a big of a deal, cuz you just droped one for another gun. In SP this isnt possible, so you cant use the T's guns, following you're out of ammo. WTH? Is this CS or what? Reminds me more of original Half-life. You can carry multiple primarys and grenades as well.



                            The added gizmos are nice to look at, but dont really add anything. See, you cant use them anywhere you want, you have to be in certain 'zones'. Fiber optic camera? Sweet! But I cant use it to look around the crner, cuz I aint in the zone. Plant a booby trap with the RC bombs? Nope, you have to place it in a fixed position (a la mohaa). Blowtorch the same. Radio use other then to advance isnt available. Fun to play with a bit, but bores fast. Evading isnt necessary eventually, so a shot from my silenced USP is way more usefull then that damned Fiber Optics. Oh, and theres no gas mask/grenade. There was gas in one mission though.



                            Your teammates add zero to the game. Kinda a simulation of CS on public servers today. Everybody is ignoring you, I have to do everything myself. I always have to go up front to open some dumb door they cant open, or they secure the perimiter (an old planewreck? We're here to save hostages, asses). Then I hear some battle-chatter over the radio, command says my team is down and I have to finish the missions alone. #@!$!#@$!@. Thats not a Counter-terrorism simulation my dear Ritual. Ofcourse they wanted an arcade feel, but a little teamwork wouldnt hurt.



                            The story doesnt really add much, other then why GSG9 dudes run through south-american jungles, or why the spetznatz have to dismantle nukes, or why GIGN blow up trucks in Italy. And all the missions aren't related either. Except for Nuclear bombs that is. I dont have the feeling I'm part of a greater good.



                            Why do the (IRA?) english T's run with machettes? Sometimes this game doens't make sense.



                            Seriously, it looks great, but it smells. I've seen mods outthere that don't look as good, but sure as hell are much more fun to play.



                            Just my opinion.

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                            • the_blur

                              #299
                              The should've called it Daikatana II. I think the name fits pretty well.

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                              • doctorSSR

                                #300
                                my god!! anybody know when is the "real release"?

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