1.6 Cobble Shots

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Julio Caesar

    #61
    When is Narby gonna finnish that one map he was working on for 6 months? You know, the one with the truck models, it was set in a industrial mill?

    Comment

    • [CyW]-=BigBear=-

      #62
      CS 1.6 cartoonish? Maybe, I dunno, here are some de_dust shots:



      http://www.inflatable.demon.nl/toon-cs1.jpg

      http://www.inflatable.demon.nl/toon-cs2.jpg



      :)

      Comment

      • David Johnston

        #63
        Whoa, on the dark blue background of CSN, those shots of Cobble make it look even brighter!



        Incidentally, these shots were meant to show the new appearance - not new gameplay. It's silly to judge gameplay on screenshots (although possible, it's hard without the 'complete picture'). I tried to get a shot of the 'tunnel' section, but was actually quite hard to get a good representative shot.



        Now time for my rebuttal to various remarks:

        The telegraph poles - stolen straight from a map I made about two years ago. They looked good in that, so thought I'd just transpose them. As a mapper, I think they break up the scenery nicely. As a designer, they don't lend much to the gameplay, although you'll certainly find uses for them. You cannot climb them, and wouldn't it be ridiculous if you could walk along them?!



        We have to remember that Cobble is completely out of scale. I don't know what I was on when I made it, but players look like midgets half the time. While I couldn't fix that without a complete redecoration, I can try to hide it with various fixes elsewhere - the poles are an example of a less effective way :)



        Sneaky - More crates? Aren't there enough already?! :)



        Also, de_cbble misses the 'o' because of 8.3 conventions. When I made the map (3 years ago?!) I used Win9x and it had a habit of renaming de_cobble to de_cob~1 (and indeed, all the other files). I eventually go so annoyed I dropped the vowel. Just for kicks, I did the same in cs_cstle.



        The two shots tomorrow will show a couple more angles of the CT spawn. You'll all have to wait for the new release on Wednesday to check out the rest of the changes :)

        Comment

        • narby

          #64
          I'm lacking a hug here, chief.

          Comment

          • Imm0`an!ma

            #65
            nice

            Comment

            • David Johnston

              #66
              *hugs teh n@rbst3r*

              Comment

              • MrFelix

                #67
                shurcool wrote..

                first of all, it's 500 mhz! not 400. :@



                and 2nd of all, why would u name maps with DOS in mind, when CS runs on windows? what about all those maps that have more than 8 chars, say, FY_ICEWORLD, or de_chateau, or de_comrade, or de_cpl_file, or... when was the last time you saw fy_ice~1.bsp like ANYWHERE IN CS? yeah, so next time think before you start comparing stuff to bullshit. it's like that time your mom told you to go to school, and u replied with sometihng about how birds have nests. gEEgEE.
                but all those maps suck tbh(cept mebbe comrade) :P. maybe we can draw a conclusion. Besides, not everyone runs windows. I guess "compatability" is kinda the thing here.

                Oh, and I saw de_pro~1.bsp yesterday, when I dcc'd it to a mate who had a corrupted copy cus of windows. Just because someone makes something new, doesnt make everything before it new as well.

                Comment

                • RepoMan

                  #68
                  Gatorade wrote..

                  looks like cobble... with poles.
                  Yea, but maybe the transformes explode releasing deadly PCB gas and if the wires break free they unleash 10000 volts. Woo-Hoo!!

                  Comment

                  • narby

                    #69
                    shurcool wrote..

                    first of all, it's 500 mhz! not 400. :@



                    and 2nd of all, why would u name maps with DOS in mind, when CS runs on windows? what about all those maps that have more than 8 chars, say, FY_ICEWORLD, or de_chateau, or de_comrade, or de_cpl_file, or... when was the last time you saw fy_ice~1.bsp like ANYWHERE IN CS? yeah, so next time think before you start comparing stuff to bullshit. it's like that time your mom told you to go to school, and u replied with sometihng about how birds have nests. gEEgEE.
                    What is cpl_file

                    Comment

                    • |5hadoW Hunte|2

                      #70
                      why dont you fix dust 1st??!?!

                      Comment

                      • MikeJ

                        #71
                        |5hadoW Hunte|2 wrote..

                        why dont you fix dust 1st??!?!
                        skywalking is fun and you better believe it.

                        Comment

                        • Stiffer

                          #72
                          skywalking = summer 2001

                          Comment

                          • CabalSoljea

                            #73
                            narby wrote..

                            What is cpl_file
                            a big folder icon map.

                            Comment

                            • AceR

                              #74
                              so shouldnt you fix it now and rename to to cobble...

                              Comment

                              • DarkViper311

                                #75
                                sexy

                                Comment

                                Working...