dust/chateau strats

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  • Spike Spiegel

    #61
    I enjoyed thunder, as well. If you are going to put thunder back in, satrt a petition for docks as well. We need more cs maps, in beta 1 it was only cs maps for goodness sake. And don't tell me that CS is a changed game and that beta 1 skins were too similar, the maps were damn good!

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    • narby

      #62

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      • disabled

        #63

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        • .nap

          #64

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          • Exo

            #65

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            • rizzuh

              #66
              I forgot about version 1.1! Inferno, thunder, and dust2 were/are all great maps.

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              • oReiLLZ

                #67
                A legally binding flame has to have the word 'fagit' in it.



                Great strategy of dust. Thanks, Bond! I don't see why everyone thinks dust has such bad gameplay. One thing I love about the map is that everyone knows it well. Maybe little grenade tricks separate the boys from the men, but it's deliciously simple design makes it my favorite map. Sorry narby, your pathetic aztec is second.



                If you don't agree with me please feel free to call me a(n) [insert pathetic insult].

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                • Exo

                  #68
                  Thunder was fun as hell. Right when I really started to learn the layout and have fun on it, the version changed and it was cut.



                  I really don't understand why it was cut though. I saw more thunder then than I saw chateau/havana now. If they don't cut both those maps they'll be some nasty emails afloat!

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                  • phrzn

                    #69
                    oReiLLZ wrote..

                    please feel free to call me a(n) [insert pathetic insult].
                    Dont mind if I do!! ---> Fagit!!!

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                    • gluestick

                      #70
                      i dont know, thunder wasnt all that exciting for me..it was an ok map design but the map itself looked dull

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                      • NuclearTeddyBear

                        #71
                        gluestick wrote..

                        ..it was an ok map design but the map itself looked dull
                        Try playing it next time.

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                        • p!ge0n

                          #72
                          thunder's hostage room was one of the best hostie places ever in a map...all of the verticalness of that particular room, it was usually the scene of very intense firefights

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                          • innes

                            #73

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                            • bkim

                              #74
                              hmmm dust strats..chateau est bleh~

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                              • NuclearTeddyBear

                                #75
                                shimmi wrote..

                                hmmm dust strats..chateau est bleh~
                                I can see your Virginia Tech education has served you well.

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