Interview with MEEEEDIC

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  • CSN NewsBot

    #1

    Interview with MEEEEDIC

    LevelDesign, (a Swedish mapping site) has posted an interview with Jo 'MEEEEDIC' Bieg, the creator of the Official Counter-Strike map, de_nuke. The interview touches on maps created by MEEEEDIC such as, de_nuke, de_fang and more. Here's a small preview of the interview:
    Do you have any favourite mapper?



    Dave Johnston: I don't like de_dust actually, though I must admit that this map has one of the greatest layout of routes I've ever seen. I love his cs_tire. Scary-one: This guy has made some great looking (and playing) half-life deathmatch maps. I'd also like to say hello to Jeff Meyer at that point. He helped me out with mapping problems back in the half-life days and also made some great hl-dm maps.
    Want more? Go check out the rest of the interview.
  • SuBtle FOnduE

    #2
    omg i thoguht me(im not counting the "e"s)dic like fell off the face of the earth or something

    SWEET

    Comment

    • xep

      #3
      I can say I hate de_fang with a passion. Had to play an RGL match on it once, that was miserable and stupid.

      Comment

      • David Johnston

        #4
        Someone likes me? Good lord, I was beginning to get the impression that I was the scum of the level design universe, famous only due to sheer luck, lack of skill and a will to turn a team-scenario based game into a collaborative deathmatch.



        cs_tire still rocks though.

        Comment

        • cheetarah654

          #5
          nuke is my fav official map. yayayaya

          Comment

          • Highpinger

            #6
            wheehay, mappers with crazy names. o narb!

            Comment

            • Cillham

              #7
              nuke bloody sucks, uses standard HL textures, horrible map, not much effort put into it

              Comment

              • Spike Spiegel

                #8
                Nuke and fang are oldschool. b00y4h!

                Comment

                • [SWE]Twiggy

                  #9
                  Cillham wrote..

                  nuke bloody sucks, uses standard HL textures
                  does it matter if it uses standard textures or custom made?



                  btw. DaveJ, de_dust 1 and 2 rox, i luv them

                  Comment

                  • webtommy88

                    #10
                    Edited by [user="38819"] @ [time="1028982160"]

                    Its too bad n0th1ng wasn't here to enjoy all the new maps that are just great, de_volair comes to mind, and enjoy Militia 1 & 2.



                    I never thanked you all your wicked maps and dedicating dust2 to n0th1ng. Hats off to you, and he will be missed.



                    SUSPECT

                    Comment

                    • SinaC

                      #11
                      nuke is one of my favorite maps.



                      You guys should really look into de_theory, it's great! It's still in it's beta stages, but check out #theory on IRC.GamesNET.net for free and open beta tests going on as they put the finishing touches on to the map. The map is made by theory - malpractice, who also DJ's on CkR.



                      For yet to be discovered reasons #theory sounds odly familiar? It's probably because Revolution Theory was FuzioN's Number 2 New Clan of the Month.

                      Comment

                      • malpractice

                        #12
                        SinaC nice post but you can't forget theory - critical who did all of the programming on the map (bombsites, player-starts, carmeras) He made the lights, I just placed them on the map. He does all of the work that you can't see. I just designed the layout and texture placement etc.

                        Comment

                        • SuBtle FOnduE

                          #13
                          Cillham wrote..

                          nuke bloody sucks, uses standard HL textures, horrible map, not much effort put into it
                          moron.. when was it introduced? oh thats right in the early betas.. before the mapping and texturing got too far away from hl

                          Comment

                          • critical

                            #14
                            =D

                            Comment

                            • David Johnston

                              #15
                              That reminds me, are there any decent Nuke remakes/rehashes? Seeing as it's one of the few CS maps to retain almost 100% HL textures, I feel like recreating it with new textures blah blah etc. etc.

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