mailbag: cs 1.5

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  • cheetarah654

    #46
    man rizzuh really got into it tonight, must be more bastards in the comments or somehting/



    anyway, people are complaining about the THS syndrome/ heres what happens with me and the mailbag: since i check csnation way too often i usually see when the mailbag is posted, so i send in somehting and a few times ive gotten "selected" later that day i come back to csn and the mailbag has disappeared, its just not there/ it didnt always used to be like this, and i wonder if my entries make it in now/ so my guess is that rizzuh takes it off the page after a certain amount of time so he isnt flooded with entries and has way too many to read, and THS and others just arent lucky enough to go to csn when its posted/ yes yes im sure im wrong/

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    • rizzuh

      #47
      After I get 100 or so entries, I delete the news item. Most people simply miss it because they're too dumb to scroll down, which means they miss other news as well, which means they're dumb and deserve to be shot.

      Comment

      • solace

        #48
        I've had de_piranesi for over a month now and I was quite sad to see it's still the same. In my most humble opinion, it's too big and has too many windy passageways. The extremely open parts don't make for confrontation sites because everyone sticks to the walls or has to avoid them because their computer can't handle such large environments without getting 3 fps. The passageways don't make good confrontation sites becasue it's all so windy and exposed. From my comment, you might think I hate piranesi, but that's not the case. I dislike it, but more than that it seems like wasted potential. The first time I saw the map it looked so nice and seemed like it could play really well with a couple of tweaks. Alas, nothing happened (or if it did I didn't notice it [i wasn't exactly a fervant piranesi junkie]). Maybe next time :/

        Added @ [time="1024211834"]

        After I get 100 or so entries, I delete the news item. Most people simply miss it because they're too dumb to scroll down, which means they miss other news as well, which means they're dumb and deserve to be shot.

        Comment

        • I suck

          #49
          WHERE ON EARTH IS CS:CZ ??????????????????????????????????



          D: D: D: D: D: D: D: D: D: D:...............



          HOW LAME...............



          2 versions in less than 3 months.............

          Comment

          • d0tti

            #50
            Why the hell am I still hanging around on all these CS sites?! I hated 1.4, and I hate 1.5. They are teh suck. I'm still mad about this whole massive screwover of all the loyal fans... (The ones who feel that games should involve skill, that is.)

            Comment

            • JewToTheRescue

              #51
              Ah, no wonder I never see teh mailbags. How long does a mailbag stay up for usually? Like a day or so? Because I check CSNation at least once per day (sometimes like 20 ::sigh::) and ive missed the past 3.



              and d0tti, I will be glad to see you gone.

              Comment

              • Xect

                #52
                Seems i used the word tp in the wrong way, as i see it there are two sorts of tp, lets call them the dust-tp and the prianesi-tp.



                Dust tp is the most usual on ffa servers.

                The tac is simplest for T: everybody rushes the same B-site, the bomb is planted and then the terrorists spread around the bombsite, killing whoever CT might show up.

                The CT split up. Most CT's moves to defend the B-sites, and a few tries to get "behind enemy lines". When the bomb is plantet everyone rushes to the B-site in question to defuse the bomb



                Piranesi-tp is rarely seen on ffa servers(seen it once myself)

                The terrors storm the B-site, together or split dependind on the map and the decision of the leader(which is neccesary fo P-TP). When the bomb is planted(while the planting T is covered by his teammates) they take tactical positions around the bombsite so that everyone has their back covered.

                The CT moves in to defend the bombsites, eventually fighting to prevent the T's from getting the most important spots(the piranesi tower) and when the bomb is plantet they make an assaultplan based on the positions of the various ct(usually "storm NOW!")



                The differense is that in maps like dust and aztec, you can get around fairly well with using dust-tp, while piranesi-tp more often than not gets you killed. In maps like piranesi and chateau, it is neccesary that defenders place themselves because there is 100's of places to hide, and just as many ways to approach, meaning that a single player positioned right can overwhelm multiple aproaching enemies, while a single aproacher aproaching an undefended entrance has a fair possibility of taking out all the defenders. Furthermore it is neccesary to cover the bombplanter on those maps because he is exposed while planting(unlike dust where you can just sit behind the boxes).



                Dont get me wrong againg plz, im not saying that D-tp is losers-tp. Just that its more suited for ffa, and for maps like dust. Its essentially two different ways of playing cs, where i personally like the P-tp way the most)

                Comment

                • [SWE]Twiggy

                  #53
                  rizzuh wrote..

                  After I get 100 or so entries, I delete the news item. Most people simply miss it because they're too dumb to scroll down, which means they miss other news as well, which means they're dumb and deserve to be shot.
                  you talkin bout THS?

                  Comment

                  • vapor (v4p0r)

                    #54
                    de_piranesi is an awesome map.. sure it may be big but it call for well coordinated strats.. prolly the most strat oriented map i have come across.. people wonder how i got so good at ricochet.. i just tell them i havev been playin it off an on for the past year or so =p.. i love ricochet.. its a great game to play when your just too tired to play cs but not tired enuf to go to bed.. also the vac is great.. i may have saw 2 cheaters in 1.4 and honestly i can only recall 1 sighting.. have yet to see one in 1.5.. i believe the community is damaged for life and thrusted into a whirl of paranoia since the ogc craze.. whenever sum one gets multiple HS in a row the call "h4x0r!!11" of course thats why i onlu play cal-i team servers these days.. i have seen one accusation ever since i started playin cal-i servers and that was just some guy who came in real quick.. died by a HS then called everyone hax and left



                    p.s. - i could give a rats ass if havana stays in and chateau needs to stay in

                    Comment

                    • SinaC

                      #55
                      Edited by [user="2964"] @ [time="1024237304"]

                      rizzuh wrote..

                      After I get 100 or so entries, I delete the news item. Most people simply miss it because they're too dumb to scroll down, which means they miss other news as well, which means they're dumb and deserve to be shot.
                      ROFL

                      Yes that deserves to be in bold.

                      However that doesn't.
                      Stiffer wrote..

                      i like pie
                      if you are not like this fellow here, you should die.
                      zimzap wrote..



                      SinaC wrote..

                      HAHAHAHAHAHAHAHA!!!

                      btw you have no idea what you're talking about. team work is not the entire team blind rushing. sorry, try something other then pubs.



                      Maybe you still don't get the fucking point that you need to communicate to get your men in position to rush and counter the rushes.
                      I'm glad you were able to learn something from rizzuh.

                      Comment

                      • Twilight

                        #56
                        ok ok dont hate me for going off subject but i need to find the low poly models for cs any help would be nice thank you and sorry again.

                        Comment

                        • Highpinger

                          #57
                          fuck you for going off topic (its not subject btw <3)



                          and long posts sux.

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                          • RockSteady

                            #58
                            hi. i'm alive. wow.

                            Comment

                            • narby

                              #59
                              The experience that really nailed my distaste for piranesi was after rushing to the nearest bomb site (the crated open area) and getting slain every round for about 4 rounds because we simply had no chance of spreading out into the zone to cover it and each other. I changed tactics and went through one of the side entrances and about 5 or 6 seconds later, one T had managed to break through (which in itself isn't difficult given the number of little routes) and casually walked up behind us and killed us all.

                              I'm a good judge of map layouts. Yes thats an arrogent statement but it's what i do for a living. This map just felt wrong. Its so chaotic towards the CT which (given the state of teamplay in any typical cs server) is going to make people rockthevote and stack the teams.

                              Don't get me wrong, i LOVE the look of this map. I was hesitant at first, but after playing it it just looks so awesome. The FPS is amazing for the complexity and brushwork but the gameplay is lacking because of that complexity.

                              I think with a bit of editing, removal of a few hallway links or halways altogether this could be a fun and balanced map.

                              Comment

                              • MikeJ

                                #60
                                There are no working aimbots for CS on secure servers. However there are several wallhacks. They are not near as bad as the 1.3 OGC which hacked pretty much everything in the game, but they can do some damage. However a wallhacker wont be able to get insane 100/2 ratios, and your gameplay experiance isn't ruined that much. You can catch a wallhacker by surprise, becuase unlike OGC, they wont spin around 180 degrees and bonk you in the head.

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