i'vew: Angel Munoz

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  • CSN NewsBot

    #1

    i'vew: Angel Munoz

    An interview with Angel Munoz has popped up over at XplayN. It consists of some interesting questions and with a cool picture that changes color, you can't go wrong!
    The Cyberathlete Professional League seems to hold tournaments with 6 month intervals at the moment. Are you considering arranging these events more frequently?



    The Cyberathlete Professional League has large events in the USA every six months and smaller ones between those two, like our Quake III competition at E3. We are going to continue that pattern in the USA with only one difference, we are going to make the events much larger than they are right now. Also CPL Europe has several events a year. Next year we will re-launch CPL Latin America with a new corporate sponsor.
    Well worth a click. Or you can check it out in another language!
  • Stylez

    #2
    how many gamers are there in latin america??

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    • Herks

      #3
      3645.2

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      • Stylez

        #4
        .2???

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        • Herks

          #5
          yes.

          Added @ [time="1023470195"]

          yes.

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          • garry

            #6
            has every question AND answer got 'The Cyberathlete Professional League' init

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            • [5SI]Kappy

              #7
              for picture of the day, can u really fly with the newest OGC sounds funny?

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              • NuclearTeddyBear

                #8
                was that sentence supposed to make sense?

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                • -Aragorn

                  #9
                  maybe he forgot to put in a period...: OGC. Sounds funny?



                  Personally, I think he needs to read up on this: http://www.csh.rit.edu/~kenny/misc/grammar.html

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                  • MikeJ

                    #10
                    Good read, but I wouldn't say the CPL has helped the CS fan base and continuity of the game as much as he would like to point out. CS worked it's way up to the most popular online game in the world because of the revolutionary idea behind it. Every few months throw in new features, fix old bugs, and change some others. Keep people coming back for more so to speak. That is what makes CS the game it is today.

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