CS1.5 non-changes

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  • hit?

    #46
    hey! i love morons too, especially morons that talk smart like dat zimzap guy.

    Comment

    • Eagle25

      #47
      Jessica wrote..

      Oh who cares about jumping and running, they should add female models! Just had to slip that in there.
      wait till cz maybe youll get what you want

      160 possibilites

      Comment

      • ATLAS DEATH

        #48
        To the degree that the game slows you down.. yes I like it. It's not all about you. It's about your team. Stop being ratio whores. Just kill stuff and get over it. Do the objective.. the objective? what's that.. well most of you wouldn't know. because you don't give a damn about your team or the map goals. As I was saying, it's not all about you. It slows the enemy down too!! And personally, It's not all that much. If I'm going to jump, It's just because I need to get over something or jump around a corner and crouch so they have to track me and move their crosshairs at me.. While I land and can just shoot away with better accuracy as they jump and lose accuracy.. so I just shoot them in the air.. or they straff.. and lose accuracy.. and so I shoot them.. Jumping around like crazy is just stupid.. Real soldiers don't do that.. I used to play TFC.. I liked it, I got good at it. And that is when I had a dial up connection. I played that and Rouge Spear.. Because they were the best of the best at the time(IMHO).. I came to CS hoping for what I was told.. would be the truth.. I never played 1.3... and I don't want to. I prefer the realism to pointless fragging. I don't want to just run around and kill stuff. I might as well stick with TFC. I wanted a team based game where the goal was not to just kill and run around with a flag, as the person you just killed shoots you in the back. The reason I liked rouge spear was because... when you die.. you are dead! some people that have no patience can't take it. Read a book or listen to music. hah...plenty of things to do.. I like killing someone.. and knowing that they are dead. Indeed.. anyhow. I enjoy the jumping.. faster walking would be better.. BUT!!! why not just change the name.. from walking.. to stealth movement or something.. because walking makes noise just like running does.. why not make 3 options! run/walk/stealth.. run= loud/fast walk=not so loud/medium stealth=silent/slow.... anyhow. I'm off

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        • solace

          #49
          Edited by [user="9148"] @ [time="1023247412"]

          You are incorrect. It depends on the jump (the momentum before the jump), but earth has such a large mass that it can and does stop objects even with a momentum parallel to itself. It also has gravity which causes a strong pull downward, which also slows down movement. This, in turn, causes kinetic energy (movement) to point somewhere between the ground and the air in front of you, not parallel to the ground.
          you could not jump as is currently the case in cs whereby you stop compeletly. Don't say "momentum" shit to me, that's fucking bullshit and any 5th grader who's taken physics can tell you that. The only way you could possibly achieve a static landing like in cs is if you bent your knees as you landed OR if you managed to pull of a perfectly straight upward jump. You still have velocity which would require reactionary movement when you land. There is none of that kind of reaction currently. You just stop dead



          I've heard "realism" used as the reason why these changes were implimented, I'm just pissed off that people say this when they are blatantly, and unconditionally wrong



          srry rizzuh, i was kind of mad when I wrote this for the aforementioned reason ;o

          Comment

          • rizzuh

            #50
            Realism wasn't the reason, of course.



            It depends at what speed you jump, at what angle, and your weight, but in general, you can't have a full stop. This applies to walking/running. You can't stop with your foot in the air. A good run requires a few feet to stop.



            Most CS players don't just "stop" after they jump, anyway. I dont' get your point. The walking pause isn't a stop, it's just a large slowdown.

            Comment

            • Eagle25

              #51
              Edited by [user="26788"] @ [time="1023247973"]

              i do agree that cs dosent promote teamplay enough, when you play its easy for anyone to forget the team and just look at the scoreboard, perhaps some minor changes could be done for ex:



              when the bomb is planted and the whole t team is killed, the round wouldnt end untill the bomb is either defused or blows up



              terrorists couldnt win in de_ untill they plant the bomb, because the goal of the map is to bomb something, so making the ts just be able to kill therselvs outta trouble shouldnt work, if they kill all the cts, they should have to plant bomb and once its planted thy would win (no wait for timer)



              on hostage maps, cts couldnt win untill they rescue the hostages even if all ts are dead.

              ts couldnt win untill all cts are dead (its the only option)

              Comment

              • Brutus

                #52
                [CoFR]Brutus. Did you get my email?

                Comment

                • mickey

                  #53
                  Edited by [user="31324"] @ [time="1023249022"]

                  all that worrying about 1.4 changes...the jumping is all good now :) no more script kiddies with jumping like bunnies...and the changes to awp weapon switch and zoom and stuff have made awping not as easy...I personally don't find gettin awped any more than before...you got an awper...just mac10 'em.



                  meanwhile the walking...yes it's slow but the fastwalk of before was just too fast...and sneaking around is the same...albeit slower :)



                  and Eagle25...the only problem with that is:

                  If a T throws the bomb in an engettable place then the T's can't win and u'll just have lots of bored people waiting for the timer to end.



                  and in cs maps all you have to do is kill all the hostages and that means the T's would always win because the ct's can't rescue them and you'll always win plus people waiting around for the timer to end.



                  The map objectives are fine as they are.

                  Comment

                  • hit?

                    #54
                    Eagle25 wrote..

                    i do agree that cs dosent promote teamplay enough, when you play its easy for anyone to forget the team and just look at the scoreboard, perhaps some minor changes could be done for ex:



                    when the bomb is planted and the whole t team is killed, the round wouldnt end untill the bomb is either defused or blows up



                    terrorists couldnt win in de_ untill they plant the bomb, because the goal of the map is to bomb something, so making the ts just be able to kill therselvs outta trouble shouldnt work, if they kill all the cts, they should have to plant bomb and once its planted thy would win (no wait for timer)



                    on hostage maps, cts couldnt win untill they rescue the hostages even if all ts are dead.

                    ts couldnt win untill all cts are dead (its the only option)

                    if the opposition are all dead, no one will oppose u right?



                    so if u manage 2 kill all ur enemies, ur free to do much of whatever u like, like planting the bomb without worrying of CTs trying to kill you or rescuing the hostages without worrying having Ts waiting to ambush you at d rescue point.



                    The developers juz helped u save about a minute of your play time by not including your opinions in the game.

                    Comment

                    • Eagle25

                      #55
                      blood and honor wrote..



                      Eagle25 wrote..

                      i do agree that cs dosent promote teamplay enough, when you play its easy for anyone to forget the team and just look at the scoreboard, perhaps some minor changes could be done for ex:



                      when the bomb is planted and the whole t team is killed, the round wouldnt end untill the bomb is either defused or blows up



                      terrorists couldnt win in de_ untill they plant the bomb, because the goal of the map is to bomb something, so making the ts just be able to kill therselvs outta trouble shouldnt work, if they kill all the cts, they should have to plant bomb and once its planted thy would win (no wait for timer)



                      on hostage maps, cts couldnt win untill they rescue the hostages even if all ts are dead.

                      ts couldnt win untill all cts are dead (its the only option)





                      if the opposition are all dead, no one will oppose u right?



                      so if u manage 2 kill all ur enemies, ur free to do much of whatever u like, like planting the bomb without worrying of CTs trying to kill you or rescuing the hostages without worrying having Ts waiting to ambush you at d rescue point.



                      The developers juz helped u save about a minute of your play time by not including your opinions in the game.
                      well then dont complain that not enough ppl actually do the objectives, since you dont even have to

                      Comment

                      • hit?

                        #56
                        I agree with u eagle, i too want ppl 2 plant d bomb more often and make plantin d bmb d primary objective, but d idea will waste a valuable 45+secs, and im sure all d ppl hu die early in d game, will wish ur idea will not be implemented. If u want some 2 play with ppl hu regularly does d objectives, try to join a clan and play on a clan match.

                        Comment

                        • Slappeh

                          #57
                          arg the 1.4 jumping arguments never end.



                          heres an idea, play the game....dont like it...dont play...

                          Comment

                          • Eagle25

                            #58
                            what i mean is once all the cts are dead, the ts would have to plant but once planted they would win

                            because now there is no1 to stop bomb we wouldnt have to wait for timer to end and bomb to blow

                            Comment

                            • hit?

                              #59
                              heres another idea...



                              if u cant bear d changes, go make another mod and name it like "IM A SISSY AND A FAG SO I MADE ANOTHER MOD COZ I CANT COPE WITH THE CHANGES IN CS"



                              and maybe, some other fags will join u.



                              and, have some respect 4 d developers, nyway its their game.

                              Comment

                              • Mr Bond

                                #60
                                CS is the pinnacle of realism.



                                Only the most elite counter-terrorism forces use "b" to aquire their armoury, obviously.

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