...among other things. Doug Lombardi from Valve recently talked with CVG and discussed TF2, HL2, and the all-important CSX (CS for Xbox) and CS: CZ.
You've always been keen to support Half-Life mod developers. Will you continue with this sort of support with future Valve products?I really look forward to the community coming up with interesting new scenarios and experiences for CS: CZ when it comes out. Read more here.
Lombardi: Definitely. I think we've done a fair job of continuing to grow the scale upon which we do the mod support with. First we put out the level editor and the SDK, and we continue to update the SDK, and then we do the mod Expo and we've also taken Counter-Strike to retail. Any way that we can find of extending that we will, from this point and in the future. When we release Condition Zero we'll update the SDK once again so that you can make single-player Condition Zero experiences of your own, and take the new higher-poly-count models and use them to make total conversions.
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