Steam's Counter-Strike 1.4 BETA has been updated. You must download the required Steam update. Here's what's new:
- general
- fixed recording/playback of demos.
- fixed crash on exit from engine.
- moved backend master server location.
- fixed a bug with the rcon port being setup correctly when a client is already connected to the server and no rcon_port has been set
- changed so a client can set rcon_address and rcon_port (while connected to a server) to administrate a completely different server than the one the client is connected to.
- steam will now automatically autoupdate itself when updates are available.
counter-strike
- spectator settings are persistent.
- dead bodies of hostages stay for entire round.
- fixed problem with dead bodies floating in the air.
- hostages show on the radar screen and flash blue. they will flash red when killed or rescued.
- knife swing animation problem fixed.
- grenade toss animation problem fixed.
- blackout areas around zoomed in awp scope is consistent when zoomed across resolutions.
- auto team-balance moves the last player to connect to the other team, rather than the one with the highest score.
- added diffuser icon in first person spec mode.
- client prediction of viewmodel animations cleaned up.
- fixed problem with output of "listplayers" command.
- fixed bug with the vip spawning and not getting the default weapons.
- fixed bugs in the "vote" and "votemap" commands.
- created server cvar "mp_kickpercent" to set the percentage of teammates it takes to vote a player off the server.
- fixed players getting kicked for being idle when they shouldn't be.
- renamed setinfo items "ah" and "vgui_menus" to "_ah" and "_vgui_menus".
- added new setinfo item "_cl_autowepswitch" (default: 1) which controls whether or not a client switches to picked up weapons (if they're more powerful).
- updated version of maps de_train, de_vegas, and de_nuke.
- fixed bug where none of the terrorists would spawn with the bomb.
- fixed suicides appearing as headshot kills sometimes.
- fixed grenade deaths appearing as headshot kills sometimes.
- hostages now automatically follow a counter-terrorist when he gets close to them (instead of making the ct "use" the hostage first).
- created client cvar "cl_minmodels" (default: 0) that allows players to only use the minimum set of player models. this cvars sets it so players only see leet.mdl, gign.mdl, and vip.mdl
- fixed left-hand view models looking incorrect on ati cards when using npatches.
- fixed bug with software mode and view models (only right-hand view models are available when in software mode).
tracker
- fixed problem where users occasionally couldn't reconnect to the tracker server.
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